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Build an Army and Fight ⚔️

Build an Army and Fight ⚔️

A Roblox experience owned by 1Billion CCU games.

Tower defenseENtower defensewave survivalbase building

Description (written by the developer; not a statement by this register)

Build your army and survive waves of enemies! ⚔️🌊 [How To Play] • 🎲 Roll new units • 🏰 Place units to defend your base • 🏆 Survive as many waves as possible! Can your army survive every wave? 💥

Last updated by the developer 12 Aug 2026, 20:40 UTC.

5
playing (measured 13 Aug 2026, 00:46 UTC)
10,501
lifetime visits
79%
liked (33 👍 / 9 👎)
80
favourites (7.6 per 1k visits)
21 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 00:464first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Collect
99 R$
+8 Unit Equips
79 R$
2x Roll Speed
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome12,660 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

788179.517 August 2026 — 81 % liked26 September 2026 — 78 % liked6 October 2026 — 79 % liked7917 August 20266 October 2026
3 measurements spanning 50 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Oct 2026, 09:5279+1
26 Sept 2026, 09:5178-3
17 Aug 2026, 09:3781first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.