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🌻Evergreen Valley [BETA]

🌻Evergreen Valley [BETA]

A Roblox experience owned by Evergreen Valley Farm.

Description (written by the developer; not a statement by this register)

🔨 Welcome to Evergreen Valley! We are currently in Beta Features are still evolving and changing as we build the ultimate farming experience. You might encounter a bug or two if you spot one, please let us know so we can fix it! 📢 Active Codes: Use `Sorry4Bugs` and `INeedMoreVegetation` for special in game rewards! 🌾 Build Your Dream Homestead Step into the heart of a vibrant, living valley and turn your patch of land into a cozy countryside sanctuary. Whether you want a bustling agricultural hub or a peaceful floral retreat, your dream farm awaits. 🌱 Dynamic Agriculture: Discover and cultivate over 25 unique seasonal crops that react to the changing weather and environment. 🏡 Endless Customization: Decorate your homestead with countless cozy country cosmetics to give your farm a truly personal touch. 🌦️ Living Seasons: Harness shifting weather patterns and harvest lush valley plants that bring your land to life through Custom Thumbnail by @zen141

Last updated by the developer 1 Sept 2026, 12:24 UTC.

0
playing (measured 6 Sept 2026, 05:21 UTC)
471
lifetime visits
60%
liked (3 👍 / 2 👎)
2
favourites (4.2 per 1k visits)
22 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 05:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Advanced Placement Tool
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Evergreen Valley! · welcome28 · 0.00% win
You Met the Owner · other3 · 0.00% win
Novice Carrot Planter · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

607567.56 September 2026 — 75 % liked16 September 2026 — 60 % liked6 September 202616 September 2026
2 measurements spanning 10 days, net -15. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Sept 2026, 05:2260-15
6 Sept 2026, 05:2175first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.