[⏳] GS5 Menu simulator
A Roblox experience owned by _LM Studios_.
SimulatorENmenu simulationconsole UIfan-made
Description (written by the developer; not a statement by this register)
This is the PS4/PS5 menu inside ROBLOX ••! It displays Roblox games instead of your average normal games you'd see on GameStation. PC-: Enter, Backspace, Tab, T, E, H for home menu Console: Same as the PS4 ans PS5, except the home button replaced with Touchpad/Print button UPDATE LOG T: *No update yet *NOT AFFILIATED WITH SONY OR PLAYSTATION 4/5, IT IS A FAN-MADE GAME. NOT APPROVED BY SONY*
Last updated by the developer 29 Oct 2026, 17:26 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 29 Oct 2026, 17:50 | 433 | +54 |
| 29 Oct 2026, 16:50 | 379 | +29 |
| 29 Oct 2026, 15:50 | 350 | -39 |
| 29 Oct 2026, 14:50 | 389 | +89 |
| 29 Oct 2026, 13:50 | 300 | -53 |
| 29 Oct 2026, 12:50 | 353 | -19 |
| 29 Oct 2026, 11:50 | 372 | +112 |
| 29 Oct 2026, 10:50 | 260 | -13 |
| 29 Oct 2026, 10:45 | 273 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 29 Oct 2026, 17:50 | 69 | no change |
| 29 Oct 2026, 16:50 | 69 | no change |
| 29 Oct 2026, 15:50 | 69 | no change |
| 29 Oct 2026, 14:50 | 69 | +1 |
| 29 Oct 2026, 13:50 | 68 | -1 |
| 29 Oct 2026, 12:50 | 69 | +1 |
| 29 Oct 2026, 11:50 | 68 | no change |
| 29 Oct 2026, 10:50 | 68 | no change |
| 29 Oct 2026, 10:46 | 68 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.