+1 Shuriken Swing Escape
A Roblox experience owned by xFrozen x Cube.
AdventureENphysics-basedendless runnerpower-up progression
+1 Shuriken Swing Escape is an adventure experience created on 2026-07-22. It has accumulated 639,420 lifetime visits and 675 favorites. Currently, 371 users are playing. The game holds a 69% like percentage. Updates occur every Saturday.
Description (written by the developer; not a statement by this register)
Welcome to +1 Shuriken Swing Escape UPDATES EVERY SATURDAY! 🏃 Swing your shuriken to smash through blocks. 🏆 Beat levels and collect Wins as you defeat powerful enemies and travel farther. 💪 Unlock powerful Shurikens to boost your Power! LIKE the game and join the GROUP for Reward 👑
Last updated by the developer 19 Aug 2026, 16:33 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 15:50 | 544 | -5 |
| 24 Aug 2026, 14:50 | 549 | +29 |
| 24 Aug 2026, 13:50 | 520 | +14 |
| 24 Aug 2026, 12:50 | 506 | -15 |
| 24 Aug 2026, 11:50 | 521 | +87 |
| 24 Aug 2026, 10:50 | 434 | +12 |
| 24 Aug 2026, 09:50 | 422 | +42 |
| 24 Aug 2026, 08:50 | 380 | no change |
| 24 Aug 2026, 07:50 | 380 | +38 |
| 24 Aug 2026, 06:50 | 342 | -1 |
| 24 Aug 2026, 05:50 | 343 | -52 |
| 24 Aug 2026, 04:50 | 395 | -4 |
| 24 Aug 2026, 03:50 | 399 | -68 |
| 24 Aug 2026, 02:50 | 467 | -130 |
| 24 Aug 2026, 01:50 | 597 | -96 |
| 24 Aug 2026, 00:50 | 693 | +88 |
| 23 Aug 2026, 23:50 | 605 | -84 |
| 23 Aug 2026, 22:50 | 689 | -71 |
| 23 Aug 2026, 21:50 | 760 | -39 |
| 23 Aug 2026, 20:50 | 799 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 15:50 | 69 | no change |
| 24 Aug 2026, 14:50 | 69 | no change |
| 24 Aug 2026, 13:50 | 69 | no change |
| 24 Aug 2026, 12:50 | 69 | no change |
| 24 Aug 2026, 11:50 | 69 | no change |
| 24 Aug 2026, 10:50 | 69 | no change |
| 24 Aug 2026, 09:50 | 69 | no change |
| 24 Aug 2026, 08:50 | 69 | no change |
| 24 Aug 2026, 07:50 | 69 | no change |
| 24 Aug 2026, 06:50 | 69 | no change |
| 24 Aug 2026, 05:50 | 69 | no change |
| 24 Aug 2026, 04:50 | 69 | no change |
| 24 Aug 2026, 03:50 | 69 | no change |
| 24 Aug 2026, 02:50 | 69 | no change |
| 24 Aug 2026, 01:50 | 69 | no change |
| 24 Aug 2026, 00:50 | 69 | no change |
| 23 Aug 2026, 23:50 | 69 | no change |
| 23 Aug 2026, 22:50 | 69 | no change |
| 23 Aug 2026, 21:50 | 69 | no change |
| 23 Aug 2026, 20:50 | 69 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.