(🧪NEW SKILLS🙏) RUNEHEAVEN [IDLE RPG]
A Roblox experience owned by Idle Games Inc.
RacingENidlerpgskill-based
Description (written by the developer; not a statement by this register)
⚠️Runeheaven is currently in Alpha . New skills, items, enemies, and improvements are coming in future updates.⚠️ ⚔️ Train combat and defeat dangerous enemies 🌲 Master gathering skills like Woodcutting, Fishing, and Mining 🔥 Process resources through Firemaking, Cooking, and Smithing 🔨 Craft equipment and unlock powerful upgrades 🏆 Increase mastery for permanent skill bonuses 💤 Earn progress while offline 📈 Level every skill and complete your collection Your journey is always growing. How far will you take it?
Last updated by the developer 6 Sept 2026, 17:59 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Sept 2026, 01:50 | 70 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 24 September 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 30 Sept 2026, 01:51 | 47 | +1 |
| 20 Sept 2026, 01:51 | 46 | no change |
| 10 Sept 2026, 01:50 | 46 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.