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🌈 KALB MODDED ADMIN PANEL INF X9999

🌈 KALB MODDED ADMIN PANEL INF X9999

A Roblox experience owned by Big hugenew.

Last updated by the developer 25 Jul 2026, 12:26 UTC.

2
playing (measured 10 Aug 2026, 14:07 UTC)
3,334
lifetime visits
38%
liked (15 👍 / 25 👎)
240
favourites (72.0 per 1k visits)
22 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🔨ADMIN OWNER🔨
799 R$
🛠️ADMIN Panel🛠️
499 R$
👑VIP👑
99 R$
💪10x Kick!🔥
99 R$
💰x2 Coins💰
49 R$
🍀x2 Mutation Luck🍀
49 R$
🍀x2 Brainrot Luck🍀
49 R$
💪x2 Kick Power💪
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

38604918 August 2026 — 60 % liked28 August 2026 — 43 % liked7 September 2026 — 50 % liked17 September 2026 — 38 % liked27 September 2026 — 42 % liked7 October 2026 — 38 % liked18 August 20267 October 2026
6 measurements spanning 50 days, net -22. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 35–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Oct 2026, 12:5238-4
27 Sept 2026, 12:5242+4
17 Sept 2026, 08:1738-12
7 Sept 2026, 08:0850+7
28 Aug 2026, 07:5043-17
18 Aug 2026, 07:4860first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.