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[😈] EVIL Ascension

[😈] EVIL Ascension

A Roblox experience owned by Evolune.

SimulatorENphonkaurarebirth

[😈] EVIL Ascension (2026) is a simulator game on Roblox, measured at over 2.8 million lifetime visits. It records 98 playing now, a like rating of 84%, 6,785 favourites.

Description (written by the developer; not a statement by this register)

😈 Become PURE EVIL 💥 Reach UNIMAGINABLE amounts of EVIL 🎵 Listen to PHONK as you ascend and grow stronger ⚡ Charge your AURA to gain massive bursts of EVIL 🔥 Transform and evolve through powerful new aura forms 🌍 Unlock new training grounds as your EVIL grows 🔄 Rebirth for MASSIVE permanent EVIL multipliers 👑 Ascend through increasingly powerful appearances and abilities ☠️ How far can you ascend before reaching MAX EVIL? 👍 Like & Favorite for Updates!

Last updated by the developer 3 Oct 2026, 20:18 UTC.

98
playing (measured 8 Oct 2026, 02:50 UTC)
2,801,540
lifetime visits
84%
liked (1,587 👍 / 293 👎)
8,232
favourites (2.9 per 1k visits)
22 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

982,0881,09317 September 20268 October 2026
500 measurements spanning 21 days, net -704. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
8 Oct 2026, 02:5098-6
8 Oct 2026, 01:50104-22
8 Oct 2026, 00:50126-4
7 Oct 2026, 23:50130-43
7 Oct 2026, 22:50173+22
7 Oct 2026, 21:50151+47
7 Oct 2026, 20:50104-15
7 Oct 2026, 19:50119+2
7 Oct 2026, 18:50117-14
7 Oct 2026, 17:50131-14
7 Oct 2026, 16:50145-14
7 Oct 2026, 15:50159-36
7 Oct 2026, 14:50195-4
7 Oct 2026, 13:50199-71
7 Oct 2026, 12:50270+77
7 Oct 2026, 11:50193-23
7 Oct 2026, 10:50216+38
7 Oct 2026, 09:50178+30
7 Oct 2026, 08:50148+32
7 Oct 2026, 07:50116first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hollow Monarch
599 R$
OVERLORD
450 R$
MONARCH Pack
199 R$
VIP
135 R$
OVERCHARGE
95 R$
2X KOTH Crowns
59 R$
BIG AURA
50 R$
2X Friend Boost
29 R$
CHOSEN Pack
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Play the game · welcome1,523,617 · 100.0% win
First Taste of Evil · progression1,383,082 · 100.0% win
Dark Fortune · progression723,165 · 65.3% win
No Turning Back · progression721,640 · 65.1% win
Rebirther · progression87 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

838684.58413 September 20262 November 2026
590 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–86 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 590
Measured (UTC)% likedChange
2 Nov 2026, 08:3784no change
23 Oct 2026, 08:3784no change
13 Oct 2026, 08:3684no change
8 Oct 2026, 02:5084no change
8 Oct 2026, 01:5084no change
8 Oct 2026, 00:5084no change
7 Oct 2026, 23:5084no change
7 Oct 2026, 22:5084no change
7 Oct 2026, 21:5084no change
7 Oct 2026, 20:5084no change
7 Oct 2026, 19:5084no change
7 Oct 2026, 18:5084no change
7 Oct 2026, 17:5084no change
7 Oct 2026, 16:5084no change
7 Oct 2026, 15:5084no change
7 Oct 2026, 14:5084no change
7 Oct 2026, 13:5084no change
7 Oct 2026, 12:5084no change
7 Oct 2026, 11:5084no change
7 Oct 2026, 10:5084first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
25 October 2026
Roblox entity thumbnail
13 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.