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[EVENT🎉] Ascension Incremental 2

[EVENT🎉] Ascension Incremental 2

A Roblox experience owned by SoranCodes.

SimulatorENincrementalidleprogression

[EVENT🎉] Ascension Incremental 2 is a simulator experience from 2026 with over 2.6 million lifetime visits. It records 94 playing now, a like rating of 91%, 7,366 favourites.

Description (written by the developer; not a statement by this register)

💎 Welcome to Ascension Incremental 2 🔥 Reach Highest Ascension 💴 Buy Upgrades 🍀 Roll Runes & Get Max Boosts 🌍 Unlock new Worlds ⭐ Discover a ton of Features 👥 Credits [@Xuc222] - Owner [@lovefrauding] - Builder [@Fiazkk] - UI Designer

Last updated by the developer 9 Oct 2026, 20:17 UTC.

94
playing (measured 10 Oct 2026, 02:50 UTC)
2,609,236
lifetime visits
91%
liked (5,797 👍 / 562 👎)
7,474
favourites (2.9 per 1k visits)
22 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

941,9671,030.519 September 202610 October 2026
500 measurements spanning 21 days, net -952. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
10 Oct 2026, 02:5094-7
10 Oct 2026, 01:50101-16
10 Oct 2026, 00:50117+1
9 Oct 2026, 23:50116-21
9 Oct 2026, 22:50137-24
9 Oct 2026, 21:50161-4
9 Oct 2026, 20:50165-7
9 Oct 2026, 19:50172-2
9 Oct 2026, 18:50174-19
9 Oct 2026, 17:50193-5
9 Oct 2026, 16:50198+7
9 Oct 2026, 15:50191+21
9 Oct 2026, 14:50170+2
9 Oct 2026, 13:50168+7
9 Oct 2026, 12:50161+12
9 Oct 2026, 11:50149+13
9 Oct 2026, 10:50136-9
9 Oct 2026, 09:50145+4
9 Oct 2026, 08:50141+8
9 Oct 2026, 07:50133first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

91939215 August 202624 October 2026
1163 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1163
Measured (UTC)% likedChange
24 Oct 2026, 14:3091no change
14 Oct 2026, 14:2391no change
10 Oct 2026, 02:5091no change
10 Oct 2026, 01:5091no change
10 Oct 2026, 00:5091no change
9 Oct 2026, 23:5091no change
9 Oct 2026, 22:5091no change
9 Oct 2026, 21:5091no change
9 Oct 2026, 20:5091no change
9 Oct 2026, 19:5091no change
9 Oct 2026, 18:5091no change
9 Oct 2026, 17:5091no change
9 Oct 2026, 16:5091no change
9 Oct 2026, 15:5091no change
9 Oct 2026, 14:5091no change
9 Oct 2026, 13:5091no change
9 Oct 2026, 12:5091no change
9 Oct 2026, 11:5091no change
9 Oct 2026, 10:5091no change
9 Oct 2026, 09:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
28 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.