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FRЕЕ Items

FRЕЕ Items

A Roblox experience owned by New Cat King.

SurvivalENsurvivalfree-robux-promisesgroup-rewards

Created in 2026, FRЕЕ Items is a survival experience on Roblox with over 2.2 million lifetime visits. It records 85 playing now, a like rating of 82%, 228,256 favourites.

Description (written by the developer; not a statement by this register)

Will you survive? 🌈 50,000 Group Members = Free Chroma! 🎮 Available on Desktop, Phone, Tablet, and Console! 👍 Like And Favorite The Game For More Updates!

Last updated by the developer 21 Aug 2026, 21:23 UTC.

85
playing (measured 14 Sept 2026, 04:50 UTC)
2,212,130
lifetime visits
82%
liked (1,427 👍 / 311 👎)
228,256
favourites (103.2 per 1k visits)
22 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

852,4131,24924 August 202614 September 2026
500 measurements spanning 21 days, net -294. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
14 Sept 2026, 04:5085-22
14 Sept 2026, 03:50107-33
14 Sept 2026, 02:50140-20
14 Sept 2026, 01:50160-50
14 Sept 2026, 00:50210+35
13 Sept 2026, 23:50175-21
13 Sept 2026, 22:50196+1
13 Sept 2026, 21:50195+33
13 Sept 2026, 20:50162-57
13 Sept 2026, 19:50219-45
13 Sept 2026, 18:50264+19
13 Sept 2026, 17:50245-17
13 Sept 2026, 16:50262+30
13 Sept 2026, 15:50232-7
13 Sept 2026, 14:50239+24
13 Sept 2026, 13:50215-7
13 Sept 2026, 12:50222+50
13 Sept 2026, 11:50172+9
13 Sept 2026, 10:50163-14
13 Sept 2026, 09:50177first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MAGIC CARPET
599 R$
ADMIN CMDS
299 R$
GRAVITY COIL (SALE)
69 R$
SPEED COIL
69 R$
GOLD PRANK BOMB
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7983818216 August 202625 October 2026
563 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–84 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 563
Measured (UTC)% likedChange
25 Oct 2026, 04:3282no change
5 Oct 2026, 04:3182no change
25 Sept 2026, 04:3182no change
15 Sept 2026, 04:3182no change
14 Sept 2026, 04:5082no change
14 Sept 2026, 03:5082no change
14 Sept 2026, 02:5082no change
14 Sept 2026, 01:5082no change
14 Sept 2026, 00:5082no change
13 Sept 2026, 23:5082no change
13 Sept 2026, 22:5082no change
13 Sept 2026, 21:5082no change
13 Sept 2026, 20:5082no change
13 Sept 2026, 19:5082no change
13 Sept 2026, 18:5082no change
13 Sept 2026, 17:5082no change
13 Sept 2026, 16:5082no change
13 Sept 2026, 15:5082no change
13 Sept 2026, 14:5082no change
13 Sept 2026, 13:5082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.