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[UPDATE] XXXTENTACION Memorial™

[UPDATE] XXXTENTACION Memorial™

A Roblox experience owned by ⋆ Sadness ⋆.

Social & hangoutENmemorialmusictribute

[UPDATE] XXXTENTACION Memorial™ is a social-hangout experience created on 2019-03-03. The game records 2,580,552 lifetime visits and 8,148 favorites. Current player count is zero. The title holds a 90% like percentage. The description indicates the experience serves as a memorial for fans.

Description (written by the developer; not a statement by this register)

Rest in peace xxxTentacion. We miss you and you will always be in our hearts. For you hating on that im making money of a dead person (When u buy the shirt) I make the shirt for you guys to enjoy and like. I made it for us to remember x. So be quiet if u dont have anything good to say. This is a place for all you x fans. Please leave a like and favourite. RIP XXXTENTACION Game made by: Vufea ==FOLLOW THE ROBLOX RULES== (Shutdown most likely means new update)

Last updated by the developer 17 Jul 2021, 19:45 UTC.

0
playing (measured 10 Aug 2026, 22:08 UTC)
2,580,552
lifetime visits
90%
liked (3,969 👍 / 441 👎)
8,146
favourites (3.2 per 1k visits)
3 March 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
100 R$
Donation
100 R$
Fireflies in a jar
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,390,412 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.