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+1 Speed Chocolate ASMa R | Keyboard Catalog🍫

+1 Speed Chocolate ASMa R | Keyboard Catalog🍫

A Roblox experience owned by Agree Studios.

SimulatorENASMRChocolate ThemeSpeed Simulator

+1 Speed Chocolate ASMa R | Keyboard Catalog🍫 is a simulator experience created on 2026-07-22. It currently has 162 players online, 591,942 lifetime visits, and 15,942 favorites. The game holds an 83% like percentage. It features a built-in catalog for avatar customization and speed-based gameplay mechanics.

Description (written by the developer; not a statement by this register)

🍫 Welcome to +1 Speed Chocolate ASMR | Keyboard Catalog! ⏰ Come back to claim speed from when you were offline! ⚡ Every step = +1 Speed 👟 Run, jump, and escape across a delicious world made of chocolate keyboard keys! 💪 Train your speed, unlock powerful multipliers, and become faster! 🏁 Race against players from around the world! 🌍 Can you become the FASTEST PLAYER IN THE WORLD? 🚀 Speed is everything… but one wrong move sends you back to the start! 😱 🛍️ Create your dream Roblox avatar with the built-in catalog and customize your look! 🎧 Satisfying ASMR Experience Enjoy smooth movement, satisfying chocolate-key sounds, relaxing keyboard clicks, and a delicious chocolate-themed world. ✨ 🔑 Tags: Speed, Keyboard, Chocolate, ASMR, Obby, Escape, Parkour, Catalog, Avatar, Simulator, Multiplayer, Racing, Competitive, Satisfying, Relaxing, Physics, Ragdoll, Challenge, Speedrun

Last updated by the developer 30 Aug 2026, 23:46 UTC.

1
playing (measured 30 Aug 2026, 23:50 UTC)
4,054,293
lifetime visits
86%
liked (4,272 👍 / 672 👎)
217,551
favourites (53.7 per 1k visits)
22 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

16,8693,43510 August 202630 August 2026
221 measurements spanning 20 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 221
Measured (UTC)PlayersChange
30 Aug 2026, 23:501-2,405
30 Aug 2026, 22:502,406+366
30 Aug 2026, 21:502,040-324
30 Aug 2026, 20:502,364-370
30 Aug 2026, 19:502,734+345
30 Aug 2026, 18:502,389-305
30 Aug 2026, 17:502,694-625
30 Aug 2026, 16:503,319-59
30 Aug 2026, 15:503,378-91
30 Aug 2026, 14:503,469-260
30 Aug 2026, 13:503,729+136
30 Aug 2026, 12:503,593+116
30 Aug 2026, 11:503,477+282
30 Aug 2026, 10:503,195+20
30 Aug 2026, 09:503,175+653
30 Aug 2026, 08:502,522+218
30 Aug 2026, 07:502,304+277
30 Aug 2026, 06:502,027-234
30 Aug 2026, 05:502,261-99
30 Aug 2026, 04:502,360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Owner Treadmill [OP]
399 R$
Dragon Cannelloni [LIMITED]
199 R$
Agree Trail
189 R$
More Equipped Items (50 Slots)
159 R$
VIP
159 R$
La Grande Combinatio
149 R$
Supernova Trail
129 R$
Kitty Aura [OP]
129 R$
Choco Tiger
129 R$
Infinity Trail [OP]
99 R$
Void Trail
89 R$
Cosmic Trail
79 R$
Kitty Trail [75% OFF]
79 R$
Choco Duck
69 R$
Chimpanzini Bananini
39 R$
Godlike Trail
29 R$
Te Te Te Sauhr
25 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,104,894 · 13.3% win
??? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

699280.58615 August 20264 September 2026
222 measurements spanning 20 days, net +17. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 222
Measured (UTC)% likedChange
4 Sept 2026, 07:0886-1
30 Aug 2026, 23:5087no change
30 Aug 2026, 22:5087no change
30 Aug 2026, 21:5087no change
30 Aug 2026, 20:5087no change
30 Aug 2026, 19:5087no change
30 Aug 2026, 18:5087no change
30 Aug 2026, 17:5087no change
30 Aug 2026, 16:5087no change
30 Aug 2026, 15:5087no change
30 Aug 2026, 14:5087-1
30 Aug 2026, 13:5088no change
30 Aug 2026, 12:5088no change
30 Aug 2026, 11:5088no change
30 Aug 2026, 10:5088no change
30 Aug 2026, 09:5088no change
30 Aug 2026, 08:5088no change
30 Aug 2026, 07:5088no change
30 Aug 2026, 06:5088no change
30 Aug 2026, 05:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.