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Dig For Loot!

Dig For Loot!

A Roblox experience owned by The CRAZIEST Games Ever!.

SimulatorENtreasure huntingluck mechanicsidle/upgrade

Description (written by the developer; not a statement by this register)

Dig For Loot! Get Lucky. Get Rich. 🪏 Dig through the sand and discover hidden treasure 🍀 Increase your luck to find even better loot 💰 Sell your discoveries and earn cash ⬆️ Upgrade your luck and coins to unlock impossible drops ❓ Did you know... the rarest item has a **1 in 10 quadrillion** chance? 👀 👍 LIKE & FAVORITE to support the game and help it grow!

Last updated by the developer 12 Aug 2026, 21:01 UTC.

0
playing (measured 13 Aug 2026, 12:38 UTC)
54,443
lifetime visits
68%
liked (25 👍 / 12 👎)
111
favourites (2.0 per 1k visits)
23 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 12:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
Double Items
299 R$
Ultra Lucky!
199 R$
Double Cash
129 R$
Lucky!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

686968.515 August 2026 — 69 % liked25 August 2026 — 68 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 17:2068-1
15 Aug 2026, 17:0369first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.