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⚽ Jump To Steal Soccer Players ⚽

⚽ Jump To Steal Soccer Players ⚽

A Roblox experience owned by Faroeste Caboclo.

TycoonENsoccertycoonoffline-earnings

⚽ Jump To Steal Soccer Players ⚽ is a tycoon experience created on 2026-07-23. It has 14,889,582 lifetime visits and 310,644 current players. The game holds 346,190 favorites and an 88% like percentage.

Description (written by the developer; not a statement by this register)

⚽ Welcome to Jump To Steal Soccer Players! ⚽ 🤝 Trade Update is live on new and VIP servers 💡- Get the Lucky Blocks to your base without getting caught to unlock new soccer players! 💵- Use the money from the soccer players to upgrade your character and base! ⏰- Your soccer players make money offline, so make sure to check on them everyday! If you enjoy our game, Like it and join our group for surprises and more updates!☺️

Last updated by the developer 10 Aug 2026, 04:19 UTC.

31,064
playing (measured 10 Aug 2026, 14:08 UTC)
14,889,582
lifetime visits
88%
liked (4,864 👍 / 663 👎)
346,190
favourites (23.3 per 1k visits)
23 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0812,601first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
115 R$
x2 Money
85 R$
Auto Collect
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welc⚽me to Jump to Steal Soccer Players!⚽ · welcome4,042,603
??? · other119,648

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.