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Defeat Anime RNG

Defeat Anime RNG

A Roblox experience owned by Defeat Anime Bosses.

SimulatorENanimegachaidle

Description (written by the developer; not a statement by this register)

🌌 Defeat Anime Villains RNG ⚡ Roll for anime units! 💥Fight anime bosses with your units! 📈 Merge animes to level them up! 👹 Survive endless enemy waves! 🏆 Unlock new zones! ✨ Collect rare animes and mutations! 👍 Like and join the group for EXTRA LUCK! Tags: Anime, Simulator, Bosses, Gacha, Merge, Idle, Battle, Defense, RNG, roll

Last updated by the developer 26 Aug 2026, 22:50 UTC.

15
playing (measured 27 Aug 2026, 16:17 UTC)
2,118
lifetime visits
96%
liked (33,134 👍 / 1,217 👎)
96,846
favourites (45725.2 per 1k visits)
23 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 16:1715first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Roll +
699 R$
x8 Luck [STACKS]
499 R$
x2 drops
499 R$
VIP
449 R$
x2 Mutations
399 R$
x2 Speed Tower
399 R$
x2 offline rewards
299 R$
x4 Luck [STACKS]
249 R$
x2 Gold
149 R$
x2 Luck [STACKS]
149 R$
Auto Roll
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

83979028 August 2026 — 83 % liked7 September 2026 — 95 % liked17 September 2026 — 97 % liked28 September 2026 — 97 % liked8 October 2026 — 96 % liked18 October 2026 — 96 % liked28 October 2026 — 96 % liked7 November 2026 — 96 % liked9628 August 20267 November 2026
8 measurements spanning 70 days, net +13. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Nov 2026, 03:5296no change
28 Oct 2026, 03:4796no change
18 Oct 2026, 03:3796no change
8 Oct 2026, 03:3696-1
28 Sept 2026, 03:3597no change
17 Sept 2026, 20:5397+2
7 Sept 2026, 20:5195+12
28 Aug 2026, 20:3283first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
12 November 2026
Roblox entity thumbnail
5 November 2026
Roblox entity thumbnail
29 October 2026
Roblox entity thumbnail
22 October 2026
Roblox entity thumbnail
8 October 2026
Roblox entity thumbnail
27 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.