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Viral Emotes Testing 2

Viral Emotes Testing 2

A Roblox experience owned by Testing Roblox Emotes.

Social & hangoutENemotesanimationsavatar customization

Viral Emotes Testing 2 is a social hangout experience on Roblox, created in 2026, with 581,132 lifetime visits. It records 99 playing now, a like rating of 81%, 74,330 favourites.

Description (written by the developer; not a statement by this register)

✨ Viral Emotes Testing 2 lets you try hundreds of the most popular viral emotes and animations for free! Test trending dances, funny animations, and unique emotes to find the perfect style for your avatar. 💃 🔔 Copyright Testing Roblox Emotes™ 2026. All rights reserved. All in-game content including Assets and thumbnails are property of Testing Roblox Emotes™ ✅ Any emotes or animations you purchase in-game are automatically added to your Roblox inventory and can be used across all Roblox experiences. 👆 Tap on other players to sync your emotes with them!

Last updated by the developer 23 Aug 2026, 02:43 UTC.

99
playing (measured 26 Aug 2026, 04:50 UTC)
581,132
lifetime visits
80%
liked (504 👍 / 124 👎)
82,243
favourites (141.5 per 1k visits)
23 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

935953449910 August 202626 August 2026
106 measurements spanning 16 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 18–670 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 106
Measured (UTC)PlayersChange
26 Aug 2026, 04:5099-32
26 Aug 2026, 03:50131-15
26 Aug 2026, 02:50146-106
26 Aug 2026, 01:50252-38
26 Aug 2026, 00:50290-49
25 Aug 2026, 23:50339+20
25 Aug 2026, 22:50319+10
25 Aug 2026, 21:50309+28
25 Aug 2026, 20:50281+61
25 Aug 2026, 19:50220-55
25 Aug 2026, 18:50275+42
25 Aug 2026, 17:50233-25
25 Aug 2026, 16:50258+1
25 Aug 2026, 15:50257+7
25 Aug 2026, 14:50250+44
25 Aug 2026, 13:50206+13
25 Aug 2026, 12:50193+7
25 Aug 2026, 11:50186-1
25 Aug 2026, 10:50187+25
25 Aug 2026, 09:50162first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rich 💸
99 R$
VIP
89 R$
Broke Guy💸
67 R$
Millionaire 💸
49 R$
x2 Spleef Wins 🏆
49 R$
Fly ! [OP]
39 R$
Celebrity
30 R$
SlapHand 💥
25 R$
Flying Carpet 🌈
19 R$
Sigma 🥇
15 R$
Kick [FOOT KICK] 💥
15 R$
Push 💥
10 R$
Boombox 📻
9 R$
Gravity Coil 🌈
8 R$
Speed Coil !
8 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Viral Emotes Testing 2 · welcome612,934 · 0.00% win
Played for 5 Minutes · other378,728 · 0.00% win
Played for 10 Minutes · other261,746 · 0.00% win
Played for 15 Minutes · other177,039 · 0.00% win
Played for 30 Minutes · other51,766 · 0.00% win
Played for 60 Minutes · other5,439 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

80848215 August 202614 October 2026
111 measurements spanning 60 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–85 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 111
Measured (UTC)% likedChange
14 Oct 2026, 14:1980-1
4 Oct 2026, 14:1981no change
24 Sept 2026, 14:1981no change
14 Sept 2026, 14:1881+1
4 Sept 2026, 14:1880-1
26 Aug 2026, 04:5081no change
26 Aug 2026, 03:5081no change
26 Aug 2026, 02:5081no change
26 Aug 2026, 01:5081no change
26 Aug 2026, 00:5081no change
25 Aug 2026, 23:5081no change
25 Aug 2026, 22:5081no change
25 Aug 2026, 21:5081no change
25 Aug 2026, 20:5081no change
25 Aug 2026, 19:5081no change
25 Aug 2026, 18:5081no change
25 Aug 2026, 17:5081no change
25 Aug 2026, 16:5081no change
25 Aug 2026, 15:5081no change
25 Aug 2026, 14:5081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.