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(Barracuda V5 Rework) Multiversal Annihilation

(Barracuda V5 Rework) Multiversal Annihilation

A Roblox experience owned by Undertale Dungeons fans?.

RoleplayENUndertaleDungeon CrawlerRPG

Description (written by the developer; not a statement by this register)

Updated: fix sky Credit - The_BucketHead Inspired - Undertale Dungeons Credits to Dino for some models he make Credit to noah for thumbnail and icon Real Utd game: https://www.roblox.com/games/17130848595 for who want play old version The Old Undertale Game: https://www.roblox.com/games/135060713664189/the-old-undertale-game the old undertale game (ori) same too will not update anymore..just restore old dungeons like memes

Last updated by the developer 11 Aug 2026, 00:56 UTC.

0
playing (measured 11 Aug 2026, 07:20 UTC)
5,900
lifetime visits
86%
liked (12 👍 / 2 👎)
13
favourites (2.2 per 1k visits)
23 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:200first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Beat Barracuda v5??? · progression21 · 0.00% win
beat barracuda v4 · progression17 · 0.00% win
Beat Barracuda v5 side b · progression0 · 0.00% win
The Royal Excalibur... · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

858685.517 August 2026 — 85 % liked27 August 2026 — 86 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 19:3886+1
17 Aug 2026, 19:3385first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.