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+1 Bouncy Ball Obby Escape

+1 Bouncy Ball Obby Escape

A Roblox experience owned by Powered +1.

ObbyENparkoursimulatorrebirth mechanic

Description (written by the developer; not a statement by this register)

Welcome to +1 Bouncy Ball Obby Escape Level up for more mid-air jumps! 💨Beat the obby, clear every stage, and become the FASTEST jumper! 🟢 JUMP to gain Speed and Level Up 🎱 Collect Trails & Balls 🏆 Beat areas to earn Wins and unlock upgrades 🌀 REBIRTH to become infinitely OP 👍 LIKE the game and join the GROUP for Rewards Tags: obby, escape, jump, parkour, speed run, simulator

Last updated by the developer 10 Aug 2026, 13:34 UTC.

29
playing (measured 10 Aug 2026, 18:18 UTC)
7,928
lifetime visits
85%
liked (100 👍 / 18 👎)
3,515
favourites (443.4 per 1k visits)
23 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Radioactive Treadmill
360 R$
Crystal Treadmill
72 R$
x2 Wins
29 R$
Diamond Treadmill
27 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Tutorial Completed · progression89,228 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

85979117 August 2026 — 97 % liked27 August 2026 — 93 % liked6 September 2026 — 87 % liked16 September 2026 — 86 % liked26 September 2026 — 87 % liked6 October 2026 — 85 % liked16 October 2026 — 85 % liked17 August 202616 October 2026
7 measurements spanning 60 days, net -12. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 15:3285no change
6 Oct 2026, 15:3185-2
26 Sept 2026, 15:3187+1
16 Sept 2026, 14:2386-1
6 Sept 2026, 14:1887-6
27 Aug 2026, 14:1793-4
17 Aug 2026, 14:0897first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.