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+1 Speed Slime Bubble Wrap Escape

+1 Speed Slime Bubble Wrap Escape

A Roblox experience owned by +1 +1 +1 +1.

RacingENSpeedrunASMRParkour

Description (written by the developer; not a statement by this register)

🟢 Welcome to +1 Speed Slime Bubble Wrap Escape! 🟢 ⚡ Every step = +1 Speed 💪 Train your speed and unlock powerful multipliers! 👥 Race against friends and other players! 🌍 Become the FASTEST in the WORLD! 🎧 ASMR vibes included ✨ 👟 Like the Game and Join the Group for more Rewards! 🔑 Tags: Speed, Keyboard, Slime, Bubble Wrap, ASMR, Obby, Escape, Parkour, Multiplayer, Racing, Competitive, Satisfying, Relaxing, Physics, Ragdoll, Challenge, Speedrun

Last updated by the developer 8 Aug 2026, 15:16 UTC.

7
playing (measured 10 Aug 2026, 14:00 UTC)
335,787
lifetime visits
83%
liked (132 👍 / 27 👎)
556
favourites (1.7 per 1k visits)
23 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0091first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

God Treadmill
9,999 R$
Admin Treadmill
1,499 R$
Inferno Treadmill
539 R$
Diamond Treadmill
179 R$
Double Wins
65 R$
Golden Treadmil
45 R$
Unlock All Pops
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

83858415 August 2026 — 85 % liked25 August 2026 — 85 % liked4 September 2026 — 83 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 02:3083-2
25 Aug 2026, 02:2085no change
15 Aug 2026, 02:2085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.