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[WORLD 2🧙] Throw A Rock

[WORLD 2🧙] Throw A Rock

A Roblox experience owned by nоаh.

TycoonENgachaidlecollection

Description (written by the developer; not a statement by this register)

Throw A Rock. Get Lucky. Get Rich. 🪨 Throw rocks into the endless void 🍀 The luckier you are, the rarer it comes back 💰 Sell what you pull for stacks of Cash ⚡ Upgrade your rock and your luck to reach the impossible 📖 Fill all 1020 slots in the Index! 💎 Did you know... the rarest item in the game is 1 in 16SP? 🎁 Codes : Release | NewRocks | NewDragons | WORLD2 | NEWUPDATE | Clockwork ⭐ LIKE & FAVORITE to support, it helps the game grow!

Last updated by the developer 10 Aug 2026, 02:47 UTC.

26
playing (measured 11 Aug 2026, 01:00 UTC)
62,467
lifetime visits
86%
liked (778 👍 / 128 👎)
1,290
favourites (20.7 per 1k visits)
23 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:0012first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🔥All Gamepasses (SALE)
1,250 R$
💥 CRAZY PACK
250 R$
🔥VIP (SALE)
200 R$
💎DOUBLE ITEMS
200 R$
🔥 +500% LUCK
199 R$
⚡ DOUBLE THROW
150 R$
💰DOUBLE CASH
99 R$
🍀 +250% LUCK
99 R$
🎁 STARTER PACK
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

78868215 August 2026 — 78 % liked25 August 2026 — 80 % liked4 September 2026 — 85 % liked14 September 2026 — 85 % liked24 September 2026 — 86 % liked4 October 2026 — 86 % liked14 October 2026 — 86 % liked24 October 2026 — 86 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net +8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 21:0786no change
14 Oct 2026, 21:0486no change
4 Oct 2026, 21:0486no change
24 Sept 2026, 21:0386+1
14 Sept 2026, 17:2185no change
4 Sept 2026, 17:2085+5
25 Aug 2026, 16:3680+2
15 Aug 2026, 16:3578first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.