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[THANOS🫰] +1 Super Hero Evolution

[THANOS🫰] +1 Super Hero Evolution

A Roblox experience owned by Don't Even Joke Lad.

TycoonENincrementalsuperheroclicker

[THANOS🫰] +1 Super Hero Evolution is a tycoon experience created on 2026-07-23. The game currently has 1216 players online. It has accumulated 729,033 lifetime visits and 1,570 favorites. User engagement metrics show an 87% like percentage. The description highlights mechanics involving damage power gains, hero training, and enemy battles.

Description (written by the developer; not a statement by this register)

🦸 Welcome to +1 Super Hero Evolution! ⚔️ 💪 Gain +1 Damage Power every click! 🕷️ Train to unlock stronger Heros! 🔥 Defeat powerful enemies and bosses! 🦇 Get stronger Heros to help you battle! ⚡Each Hero helps you defeat enemies! 👑 Become the ultimate Hero! 👍 Like & Favorite for more updates! 🔔

Last updated by the developer 23 Aug 2026, 03:35 UTC.

766
playing (measured 24 Aug 2026, 12:50 UTC)
1,251,899
lifetime visits
90%
liked (898 👍 / 97 👎)
1,570
favourites (1.3 per 1k visits)
23 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

221808514.576610 August 202624 August 2026
66 measurements spanning 14 days, net +124. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 133–896 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 66
Measured (UTC)PlayersChange
24 Aug 2026, 12:50766+22
24 Aug 2026, 11:50744-27
24 Aug 2026, 10:50771+37
24 Aug 2026, 09:50734+106
24 Aug 2026, 08:50628+22
24 Aug 2026, 07:50606+110
24 Aug 2026, 06:50496+84
24 Aug 2026, 05:50412+50
24 Aug 2026, 04:50362+36
24 Aug 2026, 03:50326+58
24 Aug 2026, 02:50268+16
24 Aug 2026, 01:50252+31
24 Aug 2026, 00:50221-65
23 Aug 2026, 23:50286-28
23 Aug 2026, 22:50314+5
23 Aug 2026, 21:50309-17
23 Aug 2026, 20:50326-96
23 Aug 2026, 19:50422-35
23 Aug 2026, 18:50457-90
23 Aug 2026, 17:50547first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Radioactive Trainer
1,499 R$
Devil Trainer
399 R$
x2 Wins
299 R$
x2 Health
89 R$
Auto Clicker
89 R$
Lava Trainer
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome385,667
Stage 2 · progression288,907
Stage 1 · progression283,599
Stage 3 · progression244,467
Stage 4 · progression208,943

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

879088.515 August 202624 August 2026
66 measurements spanning 9 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–90 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 66
Measured (UTC)% likedChange
24 Aug 2026, 12:5090no change
24 Aug 2026, 11:5090no change
24 Aug 2026, 10:5090no change
24 Aug 2026, 09:5090no change
24 Aug 2026, 08:5090no change
24 Aug 2026, 07:5090no change
24 Aug 2026, 06:5090no change
24 Aug 2026, 05:5090no change
24 Aug 2026, 04:5090no change
24 Aug 2026, 03:5090no change
24 Aug 2026, 02:5090no change
24 Aug 2026, 01:5090no change
24 Aug 2026, 00:5090no change
23 Aug 2026, 23:5090no change
23 Aug 2026, 22:5090no change
23 Aug 2026, 21:5090no change
23 Aug 2026, 20:5090no change
23 Aug 2026, 19:5090no change
23 Aug 2026, 18:5090no change
23 Aug 2026, 17:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.