[beta] build it up!
A Roblox experience owned by STRATOS Holdings.
TycoonENcity buildingeconomy simulationrebirth mechanic
Description (written by the developer; not a statement by this register)
CODES: "LAUNCH", "FRESHSTART", "WHEAT", "STONE" For more codes scroll down and join the server! NEXT CODE: 100 LIKES! UPDATE LOG: (08.02.2026) - NEW: Building Synergies, Match similar building types and get big boosts! ⬆️⬆️ - NEW: Travelling trader VINNIE!, Catch him in game and see what he has to offer 👀 - NEW: Weather event, meteor shower! Increased production speed and sell price! Find and break the meteors for different rewards! From cash, gems to buildings!!🌠🌠🤘 - FIX: Fixed the issue where you couldnt rebirth past rebirth 7, (MAX REBIRTH IS 10, NEXT UPDATE REBIRTHS WILL INCREASE TO 15) Next UPDATE LOG: (08.14.2026) 🏗️ BUILD IT UP from a tiny farm to a massive EMPIRE! ⭐ HOW TO PLAY: • Build YOUR city and GROW your economy 🏡 • RIDE the markets to make more PROFIT!🚀 • Rebirth to UNLOCK more of your plot!♻️ • Unlock POWERFUL features🔓 • STEAL from rivals🥷 👇 PLAY NOW and BUILD IT UP!
Last updated by the developer 13 Aug 2026, 18:37 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 20:20 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 03:52 | 31 | no change |
| 16 Aug 2026, 03:51 | 31 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.