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Mining Game

Mining Game

A Roblox experience owned by Blue Galaxy Creations.

SimulatorENminingprogressionsandbox

Description (written by the developer; not a statement by this register)

[ !! This game is in PRE-ALPHA; YOUR DATA WILL NOT SAVE !! ] A simple & calm Mining Game with a focus on content and mechanics, with some aspects attempting to replicate that 2018-2019 feel. Most of these mechanics are not in-game yet, but they give you an idea of what the game will be like: - Explore and progress through the seemingly endless Mines - Diverse and enriching ore-generation process, the Mines have layers without actually having layers - Mine resets change the biome and atmosphere, which in turn change Mines generation - Raise the bar with a skill-tree, customizing and strengthening your character's abilities - Use hard-earned Bits to buy tools, making exploration of and conquering the Mines easier (and more fun) - Cave events like gem veins or valleys make exploring the Mines look and feel better - Some ores are more prized, desired, or even hated than others, which can change how they're sold This game is in a very bare-bones state. Expect bugs & lack of content.

Last updated by the developer 10 Aug 2026, 00:48 UTC.

0
playing (measured 24 Aug 2026, 01:31 UTC)
211
lifetime visits
100%
liked (2 👍 / 0 👎)
2
favourites (9.5 per 1k visits)
23 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 01:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Advanced Sense
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Upgrades People, Upgrades · other0 · 0.00% win
My First Ore · collection0 · 0.00% win
Alpha Tester · other0 · 0.00% win
Casualty · other0 · 0.00% win
Cave Diver · progression0 · 0.00% win
Ooh, Shiny! · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.