[ALPHA] Formula Racing Manager 🏁
A Roblox experience owned by FXLN Studio.
SimulatorENmotorsport managementteam buildingstrategy simulation
Description (written by the developer; not a statement by this register)
👍 Give the game a thumbs up to support it and follow to not miss any updates! You don’t drive the car, you control the race. Build your own two-car motorsport team, recruit talented drivers, upgrade powerful components, and make every crucial decision from the Pit Wall. ⚙️ Build and upgrade your racing team 👥 Collect 100 unique fictional drivers 🔧 Discover 125 car components 🛞 Control tyres, pace, fuel, and battery deployment 🌧️ React to changing weather and track conditions 📻 Use powerful Pit Wall calls at the perfect moment 🏆 Compete in Career, Ranked, Casual, and Private races 🏭 Expand your Headquarters and earn AFK race rewards 🤝 Join a Paddock and compete in weekly challenges Will you play it safe, or risk everything for the win? Make the call. Build your legacy. Become a champion.
Last updated by the developer 16 Aug 2026, 00:36 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 16 Aug 2026, 02:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 17 Oct 2026, 20:36 | 74 | +1 |
| 27 Sept 2026, 20:35 | 73 | +1 |
| 7 Sept 2026, 14:45 | 72 | -3 |
| 18 Aug 2026, 14:05 | 75 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.