[UPD !]Open A Rivals Skincase!
A Roblox experience owned by Lemon Tea Studio.
SimulatorENcase openingRivalscollection
Description (written by the developer; not a statement by this register)
🎯 Welcome to Open A Rivals Skincase ! 🎯Love the weapon and character skins in Rivals? Test your luck and simulate opening unlimited Skin Cases without spending your real Robux! Will you unbox a legendary, or settle for a common? ✨ Features: 📦 Unbox Real Cases: Open Case 1, Case 2, Case 3, and limited-edition Summer event cases! 💎 Collect Rares: Race to find the rarest Legendary skins like Med Kitty and the Handsaw! 💰 Build Your Inventory: Flex your collection to other players and climb the leaderboards. 🔄 Trade & Sell: Trade duplicates with friends to complete your ultimate collection. 🎁 Latest Update: Added Case 3 and special birthday update skins! New leaderboard for the richest collectors Fixed minor UI bugs. 👍 Enjoy the game?Leave a LIKE and FAVORITE for more updates Also please join our group for more information about our future updates and events!
Last updated by the developer 29 Aug 2026, 05:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 29 Aug 2026, 10:45 | 22 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 18 Oct 2026, 10:48 | 36 | -2 |
| 8 Oct 2026, 10:47 | 38 | -6 |
| 28 Sept 2026, 10:47 | 44 | -2 |
| 18 Sept 2026, 10:46 | 46 | -1 |
| 8 Sept 2026, 10:46 | 47 | -1 |
| 29 Aug 2026, 10:45 | 48 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.