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POWERSTORM ARENA ⚡

POWERSTORM ARENA ⚡

A Roblox experience owned by Servants of Allah: Islam Studio.

Fighting & PvPENarena combatability-based fightingprogression system

Description (written by the developer; not a statement by this register)

Choose your power, enter the battlefield, and prove you are the strongest! Fight other players, land hits, and earn progress to unlock powerful new abilities. Every ability has its own unique moveset, strengths, and playstyle—find the one that suits you and take control of the arena! There are currently 20 playable ability movesets, with more abilities, updates, and content coming soon! 🎮 Platform Support PC 💻 | Mobile/Tablet 📱 | Console 🎮 Xbox and PlayStation are supported! 👍 Like the game? Leave a thumbs-up and favorite the game to support future updates! ⚠️ FAIR PLAY NOTICE Exploiting, cheating, kill farming, or using alternate accounts to gain progress will result in a permanent ban.

Last updated by the developer 6 Aug 2026, 23:51 UTC.

0
playing (measured 10 Aug 2026, 14:22 UTC)
59,932
lifetime visits
70%
liked (87 👍 / 38 👎)
409
favourites (6.8 per 1k visits)
24 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2218first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

No Cooldown
1,499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

677068.515 August 2026 — 67 % liked25 August 2026 — 69 % liked4 September 2026 — 70 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 18:4970+1
25 Aug 2026, 18:4869+2
15 Aug 2026, 18:4767first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.