(Mini Update)CocO's UTMM Game [Alpha]
A Roblox experience owned by UTMM: PROJECT.
RacingENRPGLevelingBoss Fighting
Description (written by the developer; not a statement by this register)
Restart = Update / Fix Bugs Sorry for a Restart i will Admin Abuse or Giveaways a Code for Sorry ---------------------------------------- Start your journey by fighting enemies, gaining EXP, and leveling up. As you get stronger, you'll unlock new areas, tougher bosses, better equipment, and more challenges. ⚔️ Defeat enemies and powerful bosses 📈 Gain EXP and increase your LV 💰 Earn Gold from battles 🎒 Collect weapons, armor, and souls 🛒 Buy stronger gear from shops 🗺️ Explore new locations and hidden areas 🔑 Find secrets scattered throughout the map 🏆 Complete challenges and achievements 👥 Team up with friends to progress faster ⭐ Unlock stronger equipment as you advance
Last updated by the developer 16 Aug 2026, 05:37 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 19 Aug 2026, 21:16 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.