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+1 Scythe Swing Escape

+1 Scythe Swing Escape

A Roblox experience owned by No Luck Needed.

ObbyENphysics-basedlevel progressionscythe mechanic

+1 Scythe Swing Escape is an obby experience created on 2026-07-24. The game has accumulated 647,586 lifetime visits and currently has 342 players. It holds 1,193 favorites and maintains a 97% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to +1 Pickaxe Swing Escape 1. Swing your scythe to smash through GRASS! 2. Beat levels and earn Wins as you go higher and farther. 3. Unlock powerful Scythes for more Power. 👍 LIKE the game and join the GROUP for Reward

Last updated by the developer 22 Aug 2026, 09:36 UTC.

454
playing (measured 24 Aug 2026, 05:50 UTC)
1,062,937
lifetime visits
97%
liked (2,128 👍 / 63 👎)
1,193
favourites (1.1 per 1k visits)
24 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1891,652920.510 August 2026 — 189 players21 August 2026 — 366 players21 August 2026 — 456 players21 August 2026 — 435 players21 August 2026 — 454 players22 August 2026 — 837 players22 August 2026 — 916 players22 August 2026 — 961 players22 August 2026 — 988 players22 August 2026 — 1,051 players22 August 2026 — 1,187 players22 August 2026 — 1,235 players22 August 2026 — 1,323 players22 August 2026 — 1,364 players22 August 2026 — 1,467 players22 August 2026 — 1,472 players22 August 2026 — 1,652 players22 August 2026 — 1,647 players22 August 2026 — 1,637 players22 August 2026 — 1,256 players22 August 2026 — 1,245 players22 August 2026 — 1,209 players22 August 2026 — 1,032 players22 August 2026 — 903 players22 August 2026 — 974 players22 August 2026 — 821 players22 August 2026 — 752 players22 August 2026 — 758 players22 August 2026 — 734 players23 August 2026 — 900 players23 August 2026 — 726 players23 August 2026 — 637 players23 August 2026 — 672 players23 August 2026 — 654 players23 August 2026 — 676 players23 August 2026 — 734 players23 August 2026 — 782 players23 August 2026 — 761 players23 August 2026 — 763 players23 August 2026 — 792 players23 August 2026 — 801 players23 August 2026 — 892 players23 August 2026 — 803 players23 August 2026 — 749 players23 August 2026 — 707 players23 August 2026 — 703 players23 August 2026 — 750 players23 August 2026 — 717 players23 August 2026 — 648 players23 August 2026 — 575 players23 August 2026 — 474 players23 August 2026 — 498 players23 August 2026 — 521 players24 August 2026 — 508 players24 August 2026 — 477 players24 August 2026 — 436 players24 August 2026 — 411 players24 August 2026 — 493 players24 August 2026 — 454 players45410 August 202624 August 2026
59 measurements spanning 14 days, net +265. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 59
Measured (UTC)PlayersChange
24 Aug 2026, 05:50454-39
24 Aug 2026, 04:50493+82
24 Aug 2026, 03:50411-25
24 Aug 2026, 02:50436-41
24 Aug 2026, 01:50477-31
24 Aug 2026, 00:50508-13
23 Aug 2026, 23:50521+23
23 Aug 2026, 22:50498+24
23 Aug 2026, 21:50474-101
23 Aug 2026, 20:50575-73
23 Aug 2026, 19:50648-69
23 Aug 2026, 18:50717-33
23 Aug 2026, 17:50750+47
23 Aug 2026, 16:50703-4
23 Aug 2026, 15:50707-42
23 Aug 2026, 14:50749-54
23 Aug 2026, 13:50803-89
23 Aug 2026, 12:50892+91
23 Aug 2026, 11:50801+9
23 Aug 2026, 10:50792first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X200 POWER! ADMIN
2,250 R$
X100 POWER!
1,350 R$
Ice Trail
599 R$
Lava Trail
399 R$
Black Trail
399 R$
X36 POWER!
360 R$
Rainbow Trail
199 R$
Rainbow Scythe 2x best
199 R$
X18
162 R$
White Trail
129 R$
Bloodmoon Scythe 1.5x Best
99 R$
Orange Trail
79 R$
X9 POWER!
72 R$
Purple Trail
49 R$
x3 POWER!
27 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 2026 — 97 % liked21 August 2026 — 97 % liked21 August 2026 — 97 % liked21 August 2026 — 97 % liked21 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked24 August 2026 — 97 % liked24 August 2026 — 97 % liked24 August 2026 — 97 % liked24 August 2026 — 97 % liked24 August 2026 — 97 % liked24 August 2026 — 97 % liked14 August 202624 August 2026
59 measurements spanning 9 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 59
Measured (UTC)% likedChange
24 Aug 2026, 05:5097no change
24 Aug 2026, 04:5097no change
24 Aug 2026, 03:5097no change
24 Aug 2026, 02:5097no change
24 Aug 2026, 01:5097no change
24 Aug 2026, 00:5097no change
23 Aug 2026, 23:5097no change
23 Aug 2026, 22:5097no change
23 Aug 2026, 21:5097no change
23 Aug 2026, 20:5097no change
23 Aug 2026, 19:5097no change
23 Aug 2026, 18:5097no change
23 Aug 2026, 17:5097no change
23 Aug 2026, 16:5097no change
23 Aug 2026, 15:5097no change
23 Aug 2026, 14:5097no change
23 Aug 2026, 13:5097no change
23 Aug 2026, 12:5097no change
23 Aug 2026, 11:5097no change
23 Aug 2026, 10:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.