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Bear's Restaurant (Anomaly)

Bear's Restaurant (Anomaly)

A Roblox experience owned by MediaByTekkins.

HorrorENhorrorsimulationanomaly

Description (written by the developer; not a statement by this register)

Bear's just trying to feed his family, but when anomalies get active at night his shift becomes hard to handle. Serve up the bears, give them food, and make sure to kick out the anomalies. Like the game if you like it 👍

Last updated by the developer 1 Aug 2026, 02:00 UTC.

0
playing (measured 18 Aug 2026, 20:06 UTC)
7,500
lifetime visits
42%
liked (14 👍 / 19 👎)
226
favourites (30.1 per 1k visits)
24 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 20:060first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Completed 1 Shift · progression2,251 · 0.00% win
Great Worker · progression1,120 · 0.00% win
Not Alone · social977 · 0.00% win
Completed 3 Shifts · progression875 · 0.00% win
Garbage · other612 · 0.00% win
Completed 5 Shifts · progression432 · 0.00% win
Grade A Employee · progression156 · 0.00% win
Completed 10 Shifts · progression57 · 0.00% win
Completed 15 Shifts · progression12 · 0.00% win
Completed 25 Shifts · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

394240.518 August 2026 — 39 % liked28 August 2026 — 42 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 39–42 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 20:0742+3
18 Aug 2026, 20:0739first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.