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Idle Cubes

Idle Cubes

A Roblox experience owned by Aiden Bogo fan club.

SimulatorENidlebreakoutclicker

Description (written by the developer; not a statement by this register)

IDLE CUBES Attack the cubes Each hit pays out, each upgrade hits harder, and the whole thing keeps running long after you close the game. ⚡ Boost damage, speed, and bounce count 🔄 Prestige to reset with permanent multipliers 🎁 Free codes and offline earnings 👍 Like and favorite for a bonus ball 🔔 Join the group for codes and updates Tags: idle, breakout, clicker, simulator, afk, cubes

Last updated by the developer 26 Jul 2026, 14:00 UTC.

0
playing (measured 10 Aug 2026, 20:00 UTC)
13,099
lifetime visits
54%
liked (14 👍 / 12 👎)
34
favourites (2.6 per 1k visits)
24 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:000first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

52545316 August 2026 — 52 % liked26 August 2026 — 54 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 20:0054+2
16 Aug 2026, 19:5352first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.