Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
A refreshing finish

A refreshing finish

A Roblox experience owned by 갓코 스튜디오.

PuzzleKOword gameocean themeendless runner

Description (written by the developer; not a statement by this register)

Hello! This is a refreshing endless runner game! 🐚 Game Introduction 🌊 Enjoy a refreshing word game in the ocean theme! 🌊💙 The game was created based on the Uri Korean language! 📚✨ 🐚 Game Introduction 🌊 Enjoy a refreshing word game in the ocean theme! 🌊💙 The game was created based on the Uri Korean language! 📚✨ The words used are prohibited from being used again! ㄴ> Only one word is allowed in the first position! ❌🚫 🎮 Game Mode 🎮 🌊 Normal Mode: A mode that sticks to the basics! You have 2 lives, 5 chances, and 20 seconds of time! 🌊 🚫 One-shot ban mode: A fun mode! You have 2 lives, 5 chances, and 20 seconds of time! 🚫 🚫 Except for one word, all offensive words are prohibited! 🚫 ⚡ Speed Mode: A mode that ends quickly! You have 2 lives, 3 chances, and only 10 seconds! ⚡ 💀 Hard Mode: A mode for experts! Only one life! Only two chances! Only eight seconds! 💀 🎮 Each purchase of a heart +1 increases your life by one! (Excludes hard mode! 💀)🎮 👍 Like & Group Join: Please like the game and join the group to enjoy it! 👍 You can earn money in the game by joining our group! 💲 🛠️ Bugs 🛠️ : If you have any bugs or suggestions to report, please submit them to our community! 🛠️ 🌊 Have fun playing! 🌊

Last updated by the developer 11 Aug 2026, 14:16 UTC.

0
playing (measured 11 Aug 2026, 20:23 UTC)
2,929
lifetime visits
38%
liked (176 👍 / 282 👎)
496
favourites (169.3 per 1k visits)
24 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

라디오
39 R$
목숨 +1 (영구)
34 R$
승리 x2
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

386953.518 August 2026 — 61 % liked28 August 2026 — 69 % liked7 September 2026 — 61 % liked17 September 2026 — 52 % liked27 September 2026 — 52 % liked7 October 2026 — 52 % liked17 October 2026 — 38 % liked18 August 202617 October 2026
7 measurements spanning 60 days, net -23. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 33–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 17:0038-14
7 Oct 2026, 16:4752no change
27 Sept 2026, 16:4752no change
17 Sept 2026, 11:3452-9
7 Sept 2026, 11:3261-8
28 Aug 2026, 11:0669+8
18 Aug 2026, 11:0361first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.