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+1 Flame Per Click 🔥

+1 Flame Per Click 🔥

A Roblox experience owned by +1 CCU?.

SimulatorENincrementalclickersimulator

Description (written by the developer; not a statement by this register)

🌟 Welcome to +1 Flame Per Click 🔥 💥 Burn to gain Power 🥊 Break Walls to get Wins 🏆 Buy Flamethrowers 🔥 Buy Trails for Multipliers 👍 Be sure to like and favorite this game if you enjoyed it! ⭐

Last updated by the developer 10 Aug 2026, 19:46 UTC.

97
playing (measured 10 Aug 2026, 21:49 UTC)
99,682
lifetime visits
89%
liked (699 👍 / 83 👎)
1,213
favourites (12.2 per 1k visits)
24 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:4935first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Angel Training [PERMANENT]
199 R$
Devil Training [PERMANENT]
149 R$
Evil Thrower [LIMITED]
79 R$
x2 Wins [PERMANENET]
49 R$
Auto Rebrith
39 R$
Silver Thrower
24 R$
+20 Speed
24 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

85938915 August 2026 — 85 % liked25 August 2026 — 93 % liked4 September 2026 — 91 % liked14 September 2026 — 90 % liked24 September 2026 — 89 % liked4 October 2026 — 89 % liked14 October 2026 — 89 % liked24 October 2026 — 89 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 19:1789no change
14 Oct 2026, 19:1689no change
4 Oct 2026, 19:1689no change
24 Sept 2026, 19:1689-1
14 Sept 2026, 19:1590-1
4 Sept 2026, 19:1591-2
25 Aug 2026, 19:0893+8
15 Aug 2026, 19:0885first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.