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Survive the Brainrots πŸ’€

Survive the Brainrots πŸ’€

A Roblox experience owned by ETS STUDIOS.

SurvivalENwave defensebrainrot memeboss fights

Description (written by the developer; not a statement by this register)

The city has completely melted down, and you have been left with one job: survive the absolute chaos of the deserted streets before it consumes everything. Simple enough, until you realize the brainrots are fighting back... Push through infinite waves of chaos and defeat the powerful bosses to conquer the ruined city! How to play: πŸ”₯ Survive Waves: Fight through relentless hordes of chaotic brainrot creatures. ⚑ Upgrade Stats & Gear: Earn points to upgrade your health, speed, and weapon power after every round. 🎲 Grab Lucky Blocks: Track down bouncing lucky blocks to score rare weapons and special stat points. πŸ‘‘ Defeat Bosses: Take down massive, unique brainrot bosses every 10 waves and push through the infinite onslaught!

Last updated by the developer 30 Oct 2026, 04:47 UTC.

0
playing (measured 30 Oct 2026, 09:19 UTC)
3,147
lifetime visits
56%
liked (5 πŸ‘ / 4 πŸ‘Ž)
19
favourites (6.0 per 1k visits)
25 July 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
30 Oct 2026, 09:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Ultimate Overdrive
1,299 R$
Extra Weapon Slot
599 R$
VIP
399 R$
Double Daily Rewards
349 R$
Auto-Collect
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome1,496 Β· 100.0% win
Complete Wave 100! Β· progression0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.