Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
BRAINROT ODYESSY [🗺️UPD 1]

BRAINROT ODYESSY [🗺️UPD 1]

A Roblox experience owned by PSR Entertainment.

AdventureENcollectionexplorationbrainrot

Description (written by the developer; not a statement by this register)

🌊 Brainrot Odyssey 🧠 Set sail on the ultimate Brainrot adventure! Explore a massive open world filled with mysterious seas, hidden caves, and legendary discoveries waiting around every corner. 🐟 Dive into unique oceans filled with Brainrots of every rarity. 💎 Discover secret caves** that lead to brand-new worlds and hidden treasures. ⭐ Collect, upgrade, and expand your Brainrot collection. 💰 Earn coins from your Brainrots and unlock better gear to reach even deeper locations. 🗺️ Explore new islands packed with secrets, quests, and surprises. 🏆 Find rare and mythical Brainrots that only the most dedicated explorers can discover. Can you collect them all and become the greatest Brainrot explorer in the world? ✨ New Brainrots, worlds, events, and updates are added regularly—your next adventure is always waiting! 🌊NOW SUPPORTS CONSOLE AND MOBILE ;)🌊 🌊NEW UPDATE OUR RIGHT NOW, 2 BASE FLOORS ASWELL AS BETTER GAMEPLAY🌊

Last updated by the developer 2 Aug 2026, 23:23 UTC.

0
playing (measured 27 Aug 2026, 12:34 UTC)
1,906
lifetime visits
60%
liked (9 👍 / 6 👎)
15
favourites (7.9 per 1k visits)
25 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 12:340first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

60646228 August 2026 — 64 % liked8 October 2026 — 60 % liked28 August 20268 October 2026
2 measurements spanning 40 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Oct 2026, 07:0460-4
28 Aug 2026, 23:4664first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.