Abyssal Store / AFK FOR UGC!
A Roblox experience owned by Abyssal Creation..
Social & hangoutENUGC tradingAFK farmingvirtual goods
Description (written by the developer; not a statement by this register)
homestore
Last updated by the developer 8 Aug 2026, 10:54 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 20:33 | 4 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Sept 2026, 19:33 | 92 | -1 |
| 15 Sept 2026, 19:07 | 93 | -2 |
| 5 Sept 2026, 19:06 | 95 | -1 |
| 26 Aug 2026, 19:02 | 96 | no change |
| 16 Aug 2026, 19:01 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.