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[FREE TITLE] CREME OBSTACLE

[FREE TITLE] CREME OBSTACLE

A Roblox experience owned by CREME's Universe.

ObbyENobstacle courseparkourcheckpoint progression

Description (written by the developer; not a statement by this register)

🌌 WELCOME TO "CREME OBSTACLE" 🏔️ 10 Checkpoints ⚒️ Some parts of the map are still under development and will continue to be updated 🏷️ Up to 4 Free Titles (claim from the owner or admin in the server) 📢 1st Title 10 Summit 📢 2nd Title 15 Summit 📢 3rd Title 25 summit 📢 4th Title 50 Summit ✨ FEATURES: 🎯 Checkpoints (Progress Saved) 🏝️ Floating Island 📱 Mobile Friendly 🏃 Smooth Movement ⚙️ Shift Lock Jump 📸 Free Camera ⚡ Hammer Coil V1 & V2 with Trail 🧍 Free Avatar 🤝 Carry 🎵 Music 💃 Emotes 💎 VIP Benefits: 💬 VIP Chat Tag 👑 VIP Title 📊 Difficulty: 🟡 Easy - 🔴 Medium 🚀 Ready to overcome every obstacle? 👍 Don't forget to Like ❤️ & Favorite ⭐ if you enjoy the game. 🌟 Join our community to get the latest updates, exclusive rewards, and various exciting information.

Last updated by the developer 25 Aug 2026, 19:32 UTC.

0
playing (measured 26 Aug 2026, 09:05 UTC)
526
lifetime visits
100%
liked (29 👍 / 0 👎)
7
favourites (13.3 per 1k visits)
25 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 09:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Gunung Creme's
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

10026 August 2026 — 100 % liked5 September 2026 — 100 % liked26 August 20265 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Sept 2026, 12:08100no change
26 Aug 2026, 09:47100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.