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[QBA 🔥] British Army

[QBA 🔥] British Army

A Roblox experience owned by [QBA] British Army.

RoleplayENmilitary simulationroleplaytraining

Description (written by the developer; not a statement by this register)

💂‍♂️ B R I T I S H - A R M Y 🎖 💪 Start your career now in the British Army! 1. Join the Roblox Community. 2. Complete a Basic Military Training. 3. Enlist into a tryout through Regimental Tryouts. 📌 REGIMENTAL ENLISTMENT: To join a regiment, look at the signs present around the map.

Last updated by the developer 12 Aug 2026, 10:59 UTC.

0
playing (measured 14 Aug 2026, 11:04 UTC)
847
lifetime visits
84%
liked (16 👍 / 3 👎)
12
favourites (14.2 per 1k visits)
25 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 11:043first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

👮‍♂️Boss👮‍♂️ Second Lieutenant
1,800 R$
💪Power💪 Staff Sergeant
1,650 R$
🔫Authority🔫 Sergeant
1,250 R$
💥BOOM💥 RPG
999 R$
🔥Flame🔥 Firethrower
999 R$
💵SALE💵 M249
800 R$
🥷RAID🥷Raider
750 R$
🎯STRONG🎯 Corporal
750 R$
🎯1 Shot 1 Kill 🎯 Sniper
750 R$
💫Automatic💫 M4A1
650 R$
⭐️PRO⭐️Lance Corporal
500 R$
💥Classic💥 AK47
500 R$
🚲FAST🚲 Motorcycle
299 R$
💰Skip BMT💰Private
250 R$
🔑VIP🔑 Base Access
99 R$
Donation 2
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined the Game · welcome50 · 0.00% win
Enlisted in the Army · welcome35 · 0.00% win
Met the Owner · social24 · 0.00% win
Joined a Regiment · other19 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

848986.520 August 2026 — 89 % liked30 August 2026 — 84 % liked20 August 202630 August 2026
2 measurements spanning 10 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Aug 2026, 06:1584-5
20 Aug 2026, 04:1689first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.