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[NEW!] Idle Ball Bounce 🟠

[NEW!] Idle Ball Bounce 🟠

A Roblox experience owned by The Creators Crew.

TycoonENidleincrementalleaderboards

[NEW!] Idle Ball Bounce 🟠 is a tycoon experience on Roblox, created in 2026, with over 4.7 million lifetime visits. It records 98 playing now, a like rating of 60%, 11,103 favourites.

Description (written by the developer; not a statement by this register)

🔴 Bounce Balls for Cash — Every bounce on a green pad earns you money! ⚡ Upgrade Your Mug — Add more green pads, unlock extra balls, and merge them into stronger, higher-earning balls. 💎 Complete Mugs & Earn Diamonds — Finish each mug to choose a new one and collect permanent rewards. 🌳 Build Your Skill Tree — Spend Diamonds on powerful upgrades that boost your whole progression. 🏆 Climb the Leaderboards — Compete with other players and become the ultimate ball-bouncing master! 💵 Join our group for a Cash Boost! https://www.roblox.com/communities/35250339/The-Creators-Crew#!/about 🚀 Follow the owners for an extra boost! Script : @MimoTaken Build & UI : @SnoopDevs, @IM0DEV 3D Models : @SayfBuilds, @chmrmIa9 Testing & Balancing : @TestedByNate What are you waiting for? Pick your mug, drop your first ball, and start bouncing!!

Last updated by the developer 4 Sept 2026, 13:41 UTC.

98
playing (measured 7 Sept 2026, 07:50 UTC)
4,797,657
lifetime visits
60%
liked (2,383 👍 / 1,567 👎)
11,180
favourites (2.3 per 1k visits)
25 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

985,6102,85410 August 20267 September 2026
394 measurements spanning 28 days, net -25. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 394
Measured (UTC)PlayersChange
7 Sept 2026, 07:5098-3
7 Sept 2026, 06:50101-11
7 Sept 2026, 05:50112-20
7 Sept 2026, 04:50132+1
7 Sept 2026, 03:50131-2
7 Sept 2026, 02:50133-7
7 Sept 2026, 01:50140-11
7 Sept 2026, 00:50151-3
6 Sept 2026, 23:50154-11
6 Sept 2026, 22:50165-14
6 Sept 2026, 21:50179-1
6 Sept 2026, 20:50180-15
6 Sept 2026, 19:50195-22
6 Sept 2026, 18:50217+12
6 Sept 2026, 17:50205+14
6 Sept 2026, 16:50191+4
6 Sept 2026, 15:50187+20
6 Sept 2026, 14:50167+2
6 Sept 2026, 13:50165+14
6 Sept 2026, 12:50151first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
149 R$
X2 GEMS [ FOREVER ]
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks For Playing Our Game !! · welcome2,606,440 · 100.0% win
Play for 10 min · other1,493,137 · 94.3% win
World 2 ??? · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

606562.515 August 202624 October 2026
401 measurements spanning 70 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–66 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 401
Measured (UTC)% likedChange
24 Oct 2026, 19:3760no change
14 Oct 2026, 19:3660no change
4 Oct 2026, 19:3660no change
24 Sept 2026, 19:3660no change
14 Sept 2026, 19:3560-1
7 Sept 2026, 07:5061no change
7 Sept 2026, 06:5061no change
7 Sept 2026, 05:5061no change
7 Sept 2026, 04:5061no change
7 Sept 2026, 03:5061no change
7 Sept 2026, 02:5061no change
7 Sept 2026, 01:5061no change
7 Sept 2026, 00:5061no change
6 Sept 2026, 23:5061no change
6 Sept 2026, 22:5061no change
6 Sept 2026, 21:5061no change
6 Sept 2026, 20:5061no change
6 Sept 2026, 19:5061no change
6 Sept 2026, 18:5061no change
6 Sept 2026, 17:5061first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.