[NEW!] Idle Ball Bounce 🟠
A Roblox experience owned by The Creators Crew.
TycoonENidleincrementalleaderboards
[NEW!] Idle Ball Bounce 🟠 is a tycoon experience on Roblox, created in 2026, with over 4.7 million lifetime visits. It records 98 playing now, a like rating of 60%, 11,103 favourites.
Description (written by the developer; not a statement by this register)
🔴 Bounce Balls for Cash — Every bounce on a green pad earns you money! ⚡ Upgrade Your Mug — Add more green pads, unlock extra balls, and merge them into stronger, higher-earning balls. 💎 Complete Mugs & Earn Diamonds — Finish each mug to choose a new one and collect permanent rewards. 🌳 Build Your Skill Tree — Spend Diamonds on powerful upgrades that boost your whole progression. 🏆 Climb the Leaderboards — Compete with other players and become the ultimate ball-bouncing master! 💵 Join our group for a Cash Boost! https://www.roblox.com/communities/35250339/The-Creators-Crew#!/about 🚀 Follow the owners for an extra boost! Script : @MimoTaken Build & UI : @SnoopDevs, @IM0DEV 3D Models : @SayfBuilds, @chmrmIa9 Testing & Balancing : @TestedByNate What are you waiting for? Pick your mug, drop your first ball, and start bouncing!!
Last updated by the developer 4 Sept 2026, 13:41 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 7 Sept 2026, 07:50 | 98 | -3 |
| 7 Sept 2026, 06:50 | 101 | -11 |
| 7 Sept 2026, 05:50 | 112 | -20 |
| 7 Sept 2026, 04:50 | 132 | +1 |
| 7 Sept 2026, 03:50 | 131 | -2 |
| 7 Sept 2026, 02:50 | 133 | -7 |
| 7 Sept 2026, 01:50 | 140 | -11 |
| 7 Sept 2026, 00:50 | 151 | -3 |
| 6 Sept 2026, 23:50 | 154 | -11 |
| 6 Sept 2026, 22:50 | 165 | -14 |
| 6 Sept 2026, 21:50 | 179 | -1 |
| 6 Sept 2026, 20:50 | 180 | -15 |
| 6 Sept 2026, 19:50 | 195 | -22 |
| 6 Sept 2026, 18:50 | 217 | +12 |
| 6 Sept 2026, 17:50 | 205 | +14 |
| 6 Sept 2026, 16:50 | 191 | +4 |
| 6 Sept 2026, 15:50 | 187 | +20 |
| 6 Sept 2026, 14:50 | 167 | +2 |
| 6 Sept 2026, 13:50 | 165 | +14 |
| 6 Sept 2026, 12:50 | 151 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Oct 2026, 19:37 | 60 | no change |
| 14 Oct 2026, 19:36 | 60 | no change |
| 4 Oct 2026, 19:36 | 60 | no change |
| 24 Sept 2026, 19:36 | 60 | no change |
| 14 Sept 2026, 19:35 | 60 | -1 |
| 7 Sept 2026, 07:50 | 61 | no change |
| 7 Sept 2026, 06:50 | 61 | no change |
| 7 Sept 2026, 05:50 | 61 | no change |
| 7 Sept 2026, 04:50 | 61 | no change |
| 7 Sept 2026, 03:50 | 61 | no change |
| 7 Sept 2026, 02:50 | 61 | no change |
| 7 Sept 2026, 01:50 | 61 | no change |
| 7 Sept 2026, 00:50 | 61 | no change |
| 6 Sept 2026, 23:50 | 61 | no change |
| 6 Sept 2026, 22:50 | 61 | no change |
| 6 Sept 2026, 21:50 | 61 | no change |
| 6 Sept 2026, 20:50 | 61 | no change |
| 6 Sept 2026, 19:50 | 61 | no change |
| 6 Sept 2026, 18:50 | 61 | no change |
| 6 Sept 2026, 17:50 | 61 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.