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+1 Speed Jelly Keyboard Escape

+1 Speed Jelly Keyboard Escape

A Roblox experience owned by BATATES..

ObbyENspeedkeyboardobstacle

Description (written by the developer; not a statement by this register)

🍬 Welcome to +1 Speed Jelly Keyboard Escape! ⚡ Every step makes you faster! 🪼 Bounce through the jelly keyboard! 🚀 Grow your speed and reach new areas! 🏁 Race to the finish line! 🏆 Beat the competition! 💨 How fast can you go? ✨ New challenges await! 🎮 Play, race, and have fun! 👍 Like & Favorite to support the game!

Last updated by the developer 2 Sept 2026, 14:11 UTC.

20
playing (measured 3 Sept 2026, 06:46 UTC)
30,047
lifetime visits
93%
liked (451 👍 / 35 👎)
512
favourites (17.0 per 1k visits)
25 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
3 Sept 2026, 06:4619first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Demon Treadmill
799 R$
Star Treadmill
399 R$
Rainbow Trail
69 R$
67 Treadmill
67 R$
2x Wins
67 R$
Premium Sounds
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

909391.53 September 2026 — 90 % liked13 September 2026 — 93 % liked3 September 202613 September 2026
2 measurements spanning 10 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Sept 2026, 06:4893+3
3 Sept 2026, 06:4790first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.