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+1 Speed Jelly Keyboard Escape

+1 Speed Jelly Keyboard Escape

A Roblox experience owned by BATATES..

ObbyENspeedkeyboardobstacle

Description (written by the developer; not a statement by this register)

🍬 Welcome to +1 Speed Jelly Keyboard Escape! ⚡ Every step makes you faster! 🪼 Bounce through the jelly keyboard! 🚀 Grow your speed and reach new areas! 🏁 Race to the finish line! 🏆 Beat the competition! 💨 How fast can you go? ✨ New challenges await! 🎮 Play, race, and have fun! 👍 Like & Favorite to support the game!

Last updated by the developer 2 Sept 2026, 14:11 UTC.

20
playing (measured 3 Sept 2026, 06:46 UTC)
30,047
lifetime visits
93%
liked (779 👍 / 58 👎)
1,022
favourites (34.0 per 1k visits)
25 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
3 Sept 2026, 06:4619first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Demon Treadmill
799 R$
Star Treadmill
399 R$
Rainbow Trail
69 R$
67 Treadmill
67 R$
2x Wins
67 R$
Premium Sounds
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

909391.53 September 2026 — 90 % liked13 September 2026 — 93 % liked23 September 2026 — 93 % liked3 October 2026 — 93 % liked13 October 2026 — 93 % liked23 October 2026 — 93 % liked2 November 2026 — 93 % liked12 November 2026 — 93 % liked3 September 202612 November 2026
8 measurements spanning 70 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Nov 2026, 07:0693no change
2 Nov 2026, 06:5493no change
23 Oct 2026, 06:5393no change
13 Oct 2026, 06:5193no change
3 Oct 2026, 06:5093no change
23 Sept 2026, 06:4993no change
13 Sept 2026, 06:4893+3
3 Sept 2026, 06:4790first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.