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[🎂] Miner's Haven ⛏️ Sandbox Tycoon

[🎂] Miner's Haven ⛏️ Sandbox Tycoon

A Roblox experience owned by berezaa Games™.

TycoonENSandboxMiningTycoon

[🎂] Miner's Haven ⛏️ Sandbox Tycoon is a tycoon experience created on 2015-06-12. It records 200,072,622 lifetime visits and 1,316,039 favorites. Currently, 116 users are playing. The title holds an 81% like percentage. The description identifies it as a sandbox tycoon featuring unique items and collaborative gameplay mechanics.

Description (written by the developer; not a statement by this register)

Welcome to Miner's Haven, the largest sandbox tycoon on Roblox! With over a thousand unique items to choose from, you decide how to play. Collaborate with friends to make awesome bases, compete to be the fastest, and, unlock more and more powerful items with each step! ⚠️ We have a strict policy against macro-usage as they often provide an unfair advantage over other players, using one to continuously Rebirth will result in a ban. Purposefully taking advantage of bugs to gain an unfair advantage is also punishable and will result in a potential ban, depending on the severity. Tags: Sandbox, Mining, Tycoon, Mine, Ore, Simulator, Factory, RPG, Fighting

Last updated by the developer 4 Aug 2026, 08:27 UTC.

123
playing (measured 21 Aug 2026, 22:50 UTC)
200,093,189
lifetime visits
81%
liked (500,657 👍 / 115,615 👎)
1,316,039
favourites (6.6 per 1k visits)
12 June 2015
created (per Roblox)

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Live players over time

Growth

10112311210 August 2026 — 101 players21 August 2026 — 114 players21 August 2026 — 112 players21 August 2026 — 123 players10 August 202621 August 2026
4 measurements spanning 11 days, net +22. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–126 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 22:50123+11
21 Aug 2026, 21:50112-2
21 Aug 2026, 20:54114+13
10 Aug 2026, 14:30101first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Executive Membership
2,450 R$
Shiny Charm
1,000 R$
Premium Membership
800 R$
Dark Knight
725 R$
V.I.P. Membership
80 R$
Shout Colorizer
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!22,591,901
Getting Started · welcome15,005,115
Detective · other9,291,094
Island Life · other7,141,137
Millionaire · other5,458,208
V.I.P Server · other5,023,651
Builder · other4,571,525
Stepping It Up · progression2,720,366
Upgraded · progression1,717,040
Hands-on · other1,667,923
Yummy · other1,405,395
Trillionaire · progression986,344
Blinged · other957,500
Reborn · progression644,258
Genesis · other456,729

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8121 Aug 2026, 20:54 — 81 % liked21 Aug 2026, 21:50 — 81 % liked21 Aug 2026, 22:50 — 81 % liked21 Aug 2026, 20:5421 Aug 2026, 22:50
3 measurements taken within a single day. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Aug 2026, 22:5081no change
21 Aug 2026, 21:5081no change
21 Aug 2026, 20:5481first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.