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My Icecream Tower! 🍦

My Icecream Tower! 🍦

A Roblox experience owned by Visual..

TycoonENice creamtower buildingidle/tycoon

Description (written by the developer; not a statement by this register)

Mix and Freeze Icecream to build the biggest Icecream Tower! 🍦 Buy Ultra-Rare Icecream Mixes! 🥣 Mix and Freeze the Icecream! 🍨 Scoops are stacked up to make a huge tower! 💸 Generate money from your scoops! Remember, your Icecream earns offline! Get the highest Tower!

Last updated by the developer 9 Aug 2026, 19:07 UTC.

1
playing (measured 10 Aug 2026, 20:02 UTC)
43,057
lifetime visits
91%
liked (363 👍 / 36 👎)
3,934
favourites (91.4 per 1k visits)
26 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:028first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Gamepasses
199 R$
16x Cash
160 R$
2x Machines Speed
129 R$
Auto Collect Cash
89 R$
Golden Cone (2x Luck)
75 R$
8x Cash
60 R$
Starter Pack
19 R$
4x Cash
19 R$
2x Cash
8 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome71,648 · 100.0% win
Collected all Scoops! · collection71 · 0.90% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

919492.515 August 2026 — 93 % liked25 August 2026 — 93 % liked4 September 2026 — 94 % liked14 September 2026 — 93 % liked25 September 2026 — 93 % liked5 October 2026 — 92 % liked15 October 2026 — 91 % liked25 October 2026 — 91 % liked15 August 202625 October 2026
8 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 01:1891no change
15 Oct 2026, 01:1691-1
5 Oct 2026, 01:1592-1
25 Sept 2026, 01:0893no change
14 Sept 2026, 21:2093-1
4 Sept 2026, 21:0994+1
25 Aug 2026, 20:1993no change
15 Aug 2026, 20:1893first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.