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+1 Heat to Melt Ice πŸ”₯

+1 Heat to Melt Ice πŸ”₯

A Roblox experience owned by StudSims.

SimulatorENice meltingprogressionpets

Description (written by the developer; not a statement by this register)

πŸ”₯ Welcome to +1 Heat to Melt Ice! 🚢 Every step gives you more FIRE! 🧊 Build up your Heat to MELT through Ice Walls! πŸ† Break through stronger ice and collect Wins! πŸ”₯ Unlock powerful Fire Auras to boost your Heat! 🌎 Progress through new Areas with tougher Ice! 🐾 Collect Pets for huge boosts! ✨ Unlock awesome Trails as you progress! πŸš€ Buy powerful Upgrades and get stronger! πŸ“± Supports ALL Devices! πŸ‘ Like & Favorite if you enjoy the game!

Last updated by the developer 10 Aug 2026, 09:31 UTC.

0
playing (measured 10 Aug 2026, 18:36 UTC)
8,368
lifetime visits
67%
liked (28 πŸ‘ / 14 πŸ‘Ž)
91
favourites (10.9 per 1k visits)
26 July 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Rainbow Fire Pit
1,999 R$
Evil Fire Pit
999 R$
Heavenly Fire Pit
399 R$
Triple Hatch
249 R$
+2 Pet Equips
199 R$
2x Fire
199 R$
VIP
179 R$
2x Wins
149 R$
2x Luck
149 R$
Golden Flame
129 R$
+250 Storage
79 R$
Gold Fire Pit
79 R$
Crystal Fire Pit
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

646765.517 August 2026 β€” 64 % liked27 August 2026 β€” 67 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 64–67 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 13:2167+3
17 Aug 2026, 13:2064first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.