High School
A Roblox experience owned by melonslice.
Social & hangoutENhide and seeksurvivalschool setting
High School is a social-hangout experience created on 2019-03-04. The game has accumulated 106,302,710 lifetime visits and 330,686 favorites. It maintains an 85% like percentage. Currently, zero users are playing. The experience features a PVP mode where one player hunts others. Updates include a new Farm map and ghost spectating capabilities.
Description (written by the developer; not a statement by this register)
We added a PVP mode! One of you will be picked to kill everyone while everyone else has to hide 🤫🤫 Good luck!! Update Log: - New map: Farm - Spectate as a little ghost - End match results - Kill remaining counter - Badge I AM THE MONSTER - Introduction to PVP - Bug fixes! Welcome to High School, an adventure where you stay with your friends at school for the weekend🚌! In a group ranging from 5 to 30, take the bus, meet new friends, discover every secret about your school and manage to survive for your graduation😉! *May contain traces of spookiness👻😱*
Last updated by the developer 3 Aug 2026, 14:18 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 13:15 | 85 | no change |
| 23 Aug 2026, 13:06 | 85 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.