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Build an Army! 🔨

Build an Army! 🔨

A Roblox experience owned by Tjim's Battle Game.

SimulatorENbase-buildingstrategyresource-management

Build an Army! 🔨 is a simulator experience created on 2026-07-26. It currently has 1584 players, 502136 lifetime visits, 8221 favorites, and an 86% like percentage.

Description (written by the developer; not a statement by this register)

Survive. Build. Conquer. 🏆 🪓 Farm resources. 🏝️ Upgrade your island. 🎯 Command powerful troops. ⚔️ Destroy the competition! 💙 LIKE + JOIN GROUP = +10 Max Units! 💙

Last updated by the developer 17 Aug 2026, 05:46 UTC.

1,390
playing (measured 24 Aug 2026, 10:50 UTC)
677,024
lifetime visits
87%
liked (2,399 👍 / 370 👎)
8,221
favourites (12.1 per 1k visits)
26 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1881,8511,019.51,39010 August 202624 August 2026
64 measurements spanning 13 days, net +1,202. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 64
Measured (UTC)PlayersChange
24 Aug 2026, 10:501,390+150
24 Aug 2026, 09:501,240+72
24 Aug 2026, 08:501,168+141
24 Aug 2026, 07:501,027+124
24 Aug 2026, 06:50903+182
24 Aug 2026, 05:50721+6
24 Aug 2026, 04:50715-30
24 Aug 2026, 03:50745+56
24 Aug 2026, 02:50689-102
24 Aug 2026, 01:50791-73
24 Aug 2026, 00:50864-193
23 Aug 2026, 23:501,057-139
23 Aug 2026, 22:501,196-71
23 Aug 2026, 21:501,267-181
23 Aug 2026, 20:501,448-121
23 Aug 2026, 19:501,569-123
23 Aug 2026, 18:501,692-141
23 Aug 2026, 17:501,833-11
23 Aug 2026, 16:501,844+8
23 Aug 2026, 15:501,836first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

808783.515 August 202624 August 2026
64 measurements spanning 9 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–88 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 64
Measured (UTC)% likedChange
24 Aug 2026, 10:5087no change
24 Aug 2026, 09:5087no change
24 Aug 2026, 08:5087no change
24 Aug 2026, 07:5087no change
24 Aug 2026, 06:5087no change
24 Aug 2026, 05:5087no change
24 Aug 2026, 04:5087no change
24 Aug 2026, 03:5087no change
24 Aug 2026, 02:5087no change
24 Aug 2026, 01:5087no change
24 Aug 2026, 00:5087no change
23 Aug 2026, 23:5087no change
23 Aug 2026, 22:5087no change
23 Aug 2026, 21:5087no change
23 Aug 2026, 20:5087no change
23 Aug 2026, 19:5087no change
23 Aug 2026, 18:5087+1
23 Aug 2026, 17:5086no change
23 Aug 2026, 16:5086no change
23 Aug 2026, 15:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.