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100+ Wall Hop Practice

100+ Wall Hop Practice

A Roblox experience owned by Sigma Obby Nation.

MinigamesENparkourskill practicemovement mechanics

Description (written by the developer; not a statement by this register)

💯 Practice 100+ different ways of Wall Hop in this game! It is the method of jumping a 2nd time on a wall! ⚠️ It is recommended you play this game on 60 FPS for the best experience. Please 👍 and ⭐ to support our game!

Last updated by the developer 7 Aug 2026, 04:21 UTC.

6
playing (measured 14 Aug 2026, 00:31 UTC)
127,162
lifetime visits
51%
liked (141 👍 / 136 👎)
756
favourites (5.9 per 1k visits)
26 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 00:3140first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
199 R$
VIP ADMIN
199 R$
Troll Slap Glove
175 R$
Fusion Coil
149 R$
Speed Coil
99 R$
Gravity Coil
99 R$
Auto Wallhop
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome214,809 · 100.0% win
Did Vertical Rainbow Wallhop · progression41,455 · 47.1% win
Did Horizontal Rainbow Wallhop · other1,603 · 1.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

44524815 August 2026 — 44 % liked25 August 2026 — 44 % liked4 September 2026 — 47 % liked14 September 2026 — 50 % liked24 September 2026 — 50 % liked4 October 2026 — 50 % liked14 October 2026 — 52 % liked24 October 2026 — 51 % liked3 November 2026 — 51 % liked5115 August 20263 November 2026
9 measurements spanning 80 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Nov 2026, 13:3251no change
24 Oct 2026, 13:3251-1
14 Oct 2026, 13:3052+2
4 Oct 2026, 13:2350no change
24 Sept 2026, 13:2250no change
14 Sept 2026, 10:3150+3
4 Sept 2026, 10:2347+3
25 Aug 2026, 10:0844no change
15 Aug 2026, 10:0844first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.