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Paint a Horror!

Paint a Horror!

A Roblox experience owned by Nicknerde Inc.

RoleplayENcreepypastaco-oppainting

Description (written by the developer; not a statement by this register)

Welcome to Paint a Horror, a creepy multiplayer game where you can recreate internet creepy pasta chracters block-by-block. 4-Player Lobby: Claim one of the four plots in the lobby and paint alongside your friends in real time. Auto-Save: Your progress is saved automatically, so if you leave or disconnect, you can continue right where you left off. Inspired By Paint The Album

Last updated by the developer 31 Jul 2026, 19:49 UTC.

6
playing (measured 11 Aug 2026, 01:05 UTC)
22,124
lifetime visits
53%
liked (8 👍 / 7 👎)
105
favourites (4.7 per 1k visits)
26 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:055first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Starter Pack
20 R$
Bigger Brush
19 R$
Remove Hint Cooldown
6 R$
2x Speed
6 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

505351.516 August 2026 — 50 % liked26 August 2026 — 53 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 14:3853+3
16 Aug 2026, 14:3750first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.