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Escape 99 Nights Forest

Escape 99 Nights Forest

A Roblox experience owned by ExoSaftor Studio.

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Escape 99 Nights Forest is a horror experience on Roblox, created in 2026, with 962,719 lifetime visits. It records 57 playing now, a like rating of 65%, 1,611 favourites.

Description (written by the developer; not a statement by this register)

🏞️ Lost in the Dark Forest You awaken in a gloomy, dense forest. Moonlight filters through the leaves, and strange sounds echo from the depths of the trees. To escape, you must find 8 lost children who are hiding in this eerie place. 🦌 But something is hunting you. A deer roams the forest, reacting to every movement and sound you make. With each child you find, it becomes faster, smarter, and more aggressive, adapting to your behavior. ⚠️ Forest clearings, abandoned cabins, and mysterious caves—each location hides clues, traps, or even the deer itself. You need to act quietly and quickly to avoid falling into its grasp. 🌲 Will you be able to find all 8 children and escape, or will you become the next victim of the deer?

Last updated by the developer 1 Aug 2026, 15:50 UTC.

57
playing (measured 21 Aug 2026, 20:54 UTC)
962,719
lifetime visits
65%
liked (267 👍 / 141 👎)
1,611
favourites (1.7 per 1k visits)
26 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5718312010 August 2026 — 183 players21 August 2026 — 57 players10 August 202621 August 2026
2 measurements spanning 11 days, net -126. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 38–202 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5457-126
10 Aug 2026, 22:05183first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
299 R$
Become Deer
249 R$
Slap Glove
49 R$
X-RAY [ G to Use]
39 R$
Speed Coil⚡
25 R$
See Monster [ R to Use]
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Entered the game · welcome440,354 · 0.00% win
Escaped from the forest · progression167,777 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

657067.514 August 2026 — 70 % liked21 August 2026 — 68 % liked24 August 2026 — 69 % liked3 September 2026 — 66 % liked13 September 2026 — 65 % liked14 August 202613 September 2026
5 measurements spanning 30 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Sept 2026, 20:4765-1
3 Sept 2026, 20:4766-3
24 Aug 2026, 20:4669+1
21 Aug 2026, 20:5468-2
14 Aug 2026, 20:4670first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.