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basically cashier time

basically cashier time

A Roblox experience owned by heh idkk.

RoleplayENroleplaycashiersocial

Description (written by the developer; not a statement by this register)

cashier and the other in-game characters are your best friends Private Server owners have Admin Join my group to get the Cashier and Keiji plushies

Last updated by the developer 26 Jul 2026, 14:47 UTC.

4
playing (measured 10 Aug 2026, 20:22 UTC)
3,277
lifetime visits
95%
liked (232 👍 / 11 👎)
558
favourites (170.3 per 1k visits)
26 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ghost Burger
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

hi there · welcome10,471 · 0.00% win
what is this place · other1,999 · 0.00% win
WHAT IS THIS!?!??!?!?! · other729 · 0.00% win
The rain is nice. · other198 · 0.00% win
found you Keiji! · secret155 · 0.00% win
okay calm down keiji... · secret147 · 0.00% win
who's this girl? and where am I · other49 · 0.00% win
rvn is here · other15 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

95999718 August 2026 — 99 % liked28 August 2026 — 96 % liked7 September 2026 — 96 % liked17 September 2026 — 96 % liked27 September 2026 — 95 % liked7 October 2026 — 95 % liked18 August 20267 October 2026
6 measurements spanning 50 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–100 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Oct 2026, 13:2395no change
27 Sept 2026, 13:2395-1
17 Sept 2026, 08:4596no change
7 Sept 2026, 08:3896no change
28 Aug 2026, 08:1996-3
18 Aug 2026, 08:1799first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.