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[ NEW | UPD ] MOUNT NARVEN

[ NEW | UPD ] MOUNT NARVEN

A Roblox experience owned by ARAYAR COMMUNITY.

ObbyIDobstacle courseprecision platformingshort challenge

Description (written by the developer; not a statement by this register)

🏔️ Selamat datang di mount arayar 🏔️ Berani menaklukan puncak tertinggi? ingat Mount arayar bukan hanya sekedar obby biasa.hanya 20 checkpoint saja,terdengar sedikit dan mudah?Jangan salah sangka! Setiap jalurnya dirancang dengan rintangan yang tricky.Jebakan tak terduga dan rintangan presisi yang bakal menguji batas kesabaran dan skil mekanik mu ! Fiture : 📍20 CP - Pendek tapi bikin kesal ! 💢 Tricky Gameplay - Terlihat gampang pas di coba bikin gregetan dan emosi ! Sanggupkah kamu mencapai puncak dan mengklaim gelar di mount arayar? Gunakan instingmu,perhatikan langkah! inget jangan pernah sendirian ajak teman jika tidak sanggup ! SELAMAT MENCOBA !

Last updated by the developer 3 Oct 2026, 08:37 UTC.

87
playing (measured 12 Oct 2026, 18:50 UTC)
38,384
lifetime visits
75%
liked (281 👍 / 92 👎)
179
favourites (4.7 per 1k visits)
26 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

018391.514 August 2026 — 0 players12 October 2026 — 110 players12 October 2026 — 127 players12 October 2026 — 183 players12 October 2026 — 168 players12 October 2026 — 129 players12 October 2026 — 87 players8714 August 202612 October 2026
7 measurements spanning 59 days, net +87. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Oct 2026, 18:5087-42
12 Oct 2026, 17:50129-39
12 Oct 2026, 16:50168-15
12 Oct 2026, 15:50183+56
12 Oct 2026, 14:50127+17
12 Oct 2026, 14:00110+110
14 Aug 2026, 19:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
12 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

AY Community0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 12 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

759886.519 August 2026 — 93 % liked29 August 2026 — 98 % liked8 September 2026 — 98 % liked18 September 2026 — 95 % liked28 September 2026 — 80 % liked8 October 2026 — 80 % liked12 October 2026 — 79 % liked12 October 2026 — 79 % liked12 October 2026 — 79 % liked12 October 2026 — 79 % liked12 October 2026 — 80 % liked18 October 2026 — 75 % liked19 August 202618 October 2026
12 measurements spanning 60 days, net -18. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 19:0775-5
12 Oct 2026, 18:5080+1
12 Oct 2026, 17:5079no change
12 Oct 2026, 16:5079no change
12 Oct 2026, 15:5079no change
12 Oct 2026, 14:5079-1
8 Oct 2026, 19:0780no change
28 Sept 2026, 18:3880-15
18 Sept 2026, 12:0095-3
8 Sept 2026, 11:5198no change
29 Aug 2026, 11:0398+5
19 Aug 2026, 10:3493first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
19 October 2026
Roblox entity thumbnail
12 October 2026
Roblox entity thumbnail
14 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.