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Kingdom RNG

Kingdom RNG

A Roblox experience owned by AKAEMA スタジオ.

TycoonENRNG mechanicsKingdom buildingIdle/Incremental

Description (written by the developer; not a statement by this register)

🏰 KINGDOM RNG ⚔️ Roll powerful buildings, expand your kingdom, and grow from a tiny settlement into a massive empire! Unlock rare structures, strengthen your economy, and discover endless kingdom combinations. 🎲 Roll unique buildings 🏰 Build and upgrade your kingdom ✨ Discover rare & legendary structures 👥 Play with friends and compare kingdoms! AVAILABLE ON 🖱️ PC, 📱 MOBILE, & 🎮 CONSOLE!

Last updated by the developer 7 Aug 2026, 12:41 UTC.

7
playing (measured 10 Aug 2026, 16:36 UTC)
5,058
lifetime visits
67%
liked (86 👍 / 43 👎)
206
favourites (40.7 per 1k visits)
26 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:362first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

5x Speed
449 R$
Auto Roll
249 R$
3x Speed
199 R$
Instant Roll
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6717 August 2026 — 67 % liked27 August 2026 — 67 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 22:3667no change
17 Aug 2026, 22:3367first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.