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Clean the Lab! [Experiments]

Clean the Lab! [Experiments]

A Roblox experience owned by FeelForge Studio.

SimulatorENsatisfying cleanuporganizationco-op

Description (written by the developer; not a statement by this register)

Clean the Lab 👍 THUMBS UP for more UPDATES 🖥️ PC Controls: E or Click – Pick Up / Place Equipment E – Drop Item Numbers – Switch Item T – Unlock Mouse G – Special Ability 🎮 Controller Controls: RT – Pick Up / Place Equipment LT – Drop Item Y – Upgrades 🧪 The laboratory is a complete disaster! Scientific equipment, chemicals, tools, and experiments have been scattered everywhere. Organise the lab by returning every item to its proper place and transform the chaos into a spotless, perfectly organised workspace! 👥 Clean the lab solo or with friends! 🏁 Race for the fastest completion times on the leaderboard! 🔓 Unlock upgrades and abilities to clean faster and organise more efficiently! ✨ Inspired by satisfying cleanup and organisation games ✨

Last updated by the developer 5 Aug 2026, 02:46 UTC.

50
playing (measured 10 Aug 2026, 16:02 UTC)
32,569
lifetime visits
81%
liked (92 👍 / 22 👎)
2,042
favourites (62.7 per 1k visits)
26 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:0225first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Inventory!!
499 R$
2X Item Earnings!!!
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

788179.516 August 2026 — 78 % liked26 August 2026 — 80 % liked5 September 2026 — 80 % liked15 September 2026 — 81 % liked25 September 2026 — 81 % liked5 October 2026 — 81 % liked15 October 2026 — 81 % liked16 August 202615 October 2026
7 measurements spanning 60 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 14:4681no change
5 Oct 2026, 14:4581no change
25 Sept 2026, 14:3881no change
15 Sept 2026, 14:3781+1
5 Sept 2026, 14:3680no change
26 Aug 2026, 14:3580+2
16 Aug 2026, 14:3478first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.